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Duke

A 1-Victory Newbie Contractor played by XDhgdbd in The fools

Duke is a talking biker chimpanzee who will risk his life to become the ultimate badass monkey with powers and Save all of the other monkeys that are being experimented on in area 51.

He is 11 years old, lives in a biker bar in Nevada, and often appears as a chimpanzee wearing biker clothes and a leather jacket with sunglasses.

Duke lives in The fools, a setting The supernatural is a blossoming concept. His Questionnaire has 5 answers.

Attributes

Brawn

2

Charisma

2

Dexterity

4

Intellect

4

Perception

4

Abilities

1 Alertness

4 Animals

3 Athletics

1 Crafts

0 Culture

3 Drive

2 Firearms

0 Influence

1 Investigation

0 Medicine

1 Melee

0 Occult

0 Performance

0 Science

1 Stealth

2 Survival

0 Technology

0 Thievery

3 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Duke is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Duke has no Battle Scars)

Body 6

Stress

7 Mind

0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Animal-Lover
Betrayal

Traumas

(Duke has no Traumas)



Circumstances

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
Outsider
From Assets and Liabilities
You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.

Conditions

From Assets and Liabilities
Short You are very short, 4’6” at most. You have difficulty reaching or manipulating objects designed for normal adults, and your move speed is reduced by half.
Short Fuse You have major issues controlling your temper. Whenever tensions run high or someone disrespects you, you must roll Self-Control not to escalate the situation or have a violent reaction.
Additional Language: Can talk to all other forms of primates You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.
Jaded You are difficult to disturb, perhaps because of a traumatic past, or perhaps you're just emotionally detached. You only have two Limits, instead of the normal three.

Loose Ends

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Advancement

Newbie
1 Victories - 0 Failures
Remaining Exp: 5
(Earned: 161 - Spent: 156)
An itemized record of every Contract, advancement, and more

Journal
Duke has not written in his journal yet.

Moves

Duke has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in The fools can post Moves for Duke.

Assets And Liabilities

Assets

-1 Additional Language
Language: Can talk to all other forms of primates
-0 Finances: Average
-12 Jaded
-9 Daredevil

Liabilities

+7 Short Fuse
+6 Short
+9 Outsider