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Hanz Hancock

A 1-Victory Newbie Contractor played by Mr_lyr in Earth Unveiled

Hanz Hancock is a organ seller who will risk his life to become the ultimate immortal human and find the an way to modify and fortify all of human race.

He is 21 years old, lives in a morgue in Sterling heights,michigan, and often appears as an youg lad,brown eyes,dark hair,mostly wearing a green trench coat alongside with a big duffle bag.

Hanz Hancock lives in Earth Unveiled, a setting where a supernatural cold war brews. His Questionnaire has 2 answers.

Attributes

Brawn

3

Charisma

1

Dexterity

2

Intellect

4

Perception

3

Abilities

2 Alertness

0 Animals

2 Athletics

2 Crafts

0 Culture

1 Drive

3 Firearms

0 Influence

2 Investigation

4 Medicine

3 Melee

0 Occult

0 Performance

0 Science

3 Stealth

0 Survival

1 Technology

0 Thievery

4 Forensics professional

5 Knife-traning

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Hanz Hancock is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Hanz Hancock has no Battle Scars)

Body 7

Stress

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Waste
Anguish
Betrayal

Traumas

  • Phobia of Physical Pain (Algophobia) When you encounter the subject of your phobia, you must roll Self-Control to avoid entering a fight-or-flight response. If you fail, you may Exert your Mind to face your fear.

  • Source


    Circumstances

    Illicit Supplier: Drugs: (Narcotics, Prescriptions, Poisons, Sedatives, etc)
    From Assets and Liabilities
    Through some illegal means, you have reliable access to a certain type of material others don’t. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if illegal where you reside)
    Rank: Forensics Specialist
    Given by Mr_lyr
    Circumstance: You have held, or currently hold a Rank in the Sterling Heights Police Department, of which you are a Forensics Specialist. (You receive +1 Dice in Social Rolls where your Rank matters, and depending on what your Rank is & what it pertains; you may be granted certain benefits and/or opportunities at the GM's discretion. You are guaranteed up to 1 "petition" of your Rank or colleagues a Contract / Downtime--and particularly absurd or egregious petitions may be rejected or lead to Loose Ends / temporary suspension) > detective Rank > Circumstance: You hold a Rank in the investigatigative department which you are a forensics expecialist (You receive +1 Dice in Social Rolls where your Rank matters, and depending on what your Rank is & what it pertains; you may be granted certain benefits and/or opportunities at the GM's discretion. You are guaranteed up to 1 "petition" of your Rank or colleagues a Contract / Downtime--and particularly absurd or egregious petitions may be rejected or lead to Loose Ends / temporary suspension)

    Conditions

    From Assets and Liabilities
    Compulsive Liar You have trouble with honesty and generally find it much easier and safer to make things up. Any time you are asked about yourself, or are offering information about yourself, you must succeed a Self-Control roll in order to tell the truth. If you are ever caught in a lie, you must Exert your Mind in order to come clean; otherwise you must attempt to justify the initial lie with more lies.
    Avoidance You are so off-putting, that most people just avoid you. As long as your Charisma rating is 1, you may Exert your Mind to cause someone to ignore or avoid you in a social situation. Any Stealth rolls you make as a part of that attempt get +2 to their Outcome.

    Loose Ends

    Dark Secret: "I harvest and sell human organs occasionally, I better not be caught"

    Moderate Dangerous Given by a Liability
    You have a secret. When it gets out, there will be immediate and significant consequences for you.

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    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 157 - Spent: 156)
    An itemized record of every Contract, advancement, and more

    Journal
    Hanz Hancock has not written in his journal yet.

    Moves

    Hanz Hancock has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Earth Unveiled can post Moves for Hanz Hancock.

    Biography

    "I'm but simple man living a simple life in the calm world, yet I'm weak we ALL are weak inside and out,this weakness costed me something precious. If could find a way stranght myself beyond the limits of mortality,I most definitly would.

    If I have to reach the lowest of lows to achieve my goals,then be it. If I have to brake every single limit mother nature had shoved on us,I will break em all.

    If...the human race decides to stay idle while we get even weaker,then I will drag them all. For a better tommorow.

    Assets And Liabilities

    Assets

    -6 Illicit Supplier
    Stockpile Type: Narcotics:potent sedatives,morphine,painkillers,
    -3 Avoidance

    Liabilities

    +3 Traumatized
    Trauma: Algophobia fear of physical pain
    +3 Dark Secret
    Secret: "I harvest and sell human organs occasionally, I better not be caught"
    +6 Compulsive Liar