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Ven

A 1-Victory Newbie Contractor played by Drekhan in Neo-GENIS

Ven is a Veemon who will risk his life to become the ultimate Digital Champion and Follow the code of Valor and become known as a grand protector.

He is ? years old, lives in the Digital World, and often appears as a Veemon with a red cloak and two short swords.

Ven lives in Neo-GENIS, a setting inside a digital realm of video games. His journal has 2 entries.

Attributes

Brawn

4

Charisma

3

Dexterity

3

Intellect

3

Perception

3

Abilities

2 Alertness

2 Animals

2 Athletics

1 Crafts

2 Culture

0 Drive

0 Firearms

2 Influence

1 Investigation

1 Medicine

4 Melee

2 Occult

1 Performance

1 Science

1 Stealth

1 Survival

2 Technology

0 Thievery

1 Chivalry

1 Digital World

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Ven is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Ven has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Valor

Traumas

(Ven has no Traumas)


Data


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

From Assets and Liabilities
Tough You can function under intense pain. Stress from Injuries is reduced by 2.
Lifesaver You cannot bear the guilt of taking a life. Requires the Murder Limit. In addition to murder, if you are ever responsible for someone else's death, either through action or inaction, make a Trauma roll.
Short You are very short, 4’6” at most. You have difficulty reaching or manipulating objects designed for normal adults, and your move speed is reduced by half.
Forgetful Your mind is a sieve, and while you can recall broad strokes, committing anything more detailed to memory is quite difficult. You must roll Mind Difficulty 6 in order to remember any details (locations, names, address, where you left something that you set down, physical descriptions of things, bits of information you were told, etc…) If you fail the roll, you may Exert your mind to remember, but if you botch the roll, you are stuck.
From Neo-GENIS
Binding Oath (Crimson Flame Guild) You have made a promise to uphold the tenants of the Crimson Flame and have been marked as a member. If a party breaks the oath, the Condition ends and they suffer the oath's penalty, gain the penalty missing left arm. Any participant that wishes to break the deal must take 3 Mind damage and succeed a Self-Control Roll. They may attempt this once per day. Sora may revert a penalty for breaking the oath.

Loose Ends

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Advancement

Newbie
1 Victories - 0 Failures
Remaining Exp: 2
(Earned: 157 - Spent: 155)
An itemized record of every Contract, advancement, and more

Questionnaire

Latest 0 of 0 answers

Moves

Ven has made 1 Move.
Only GMs who have permission to run Contracts and post World Events in Neo-GENIS can post Moves for Ven.

Biography

Campsite in Deep Forest of Neo

Goblimon have entered into Neo Genis from the Digital World

Student of Luminus's Mage's Guild

Assets And Liabilities

Assets

-15 Gifted
-6 Tough

Liabilities

+4 Lifesaver
+6 Short
+6 Forgetful