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Wolf
You have Disrupted the Order | The Tracker

A 4-Victory Novice Contractor played by EYECLONE in Neo-GENIS

Wolf is a Tracker who will risk their life to become the ultimate Cryptid hunter and Bring balance to the natural world.

They are 30 years old, live in A shack in the woods, and often appears as a large person wearing a collection of teeth and hides from various creatures, they are wearing a heavy coat and have a wolf skull covering their face and head.

Wolf lives in Neo-GENIS, a setting inside a digital realm of video games. Their journal, A Trackers Notes, has 6 entries. Their Questionnaire has 5 answers.

Attributes

Brawn

5

Charisma

2

Dexterity

3

Intellect

3

Perception

3

Abilities

3 Alertness

2 Animals

5 Athletics

2 Crafts

1 Culture

0 Drive

0 Firearms

0 Influence

2 Investigation

2 Medicine

1 Melee

1 Occult

0 Performance

0 Science

1 Stealth

3 Survival

0 Technology

0 Thievery

4 Tracking

3 Trapping

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Wolf is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Disfigured (All social rolls are made at +2 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar)
  • Body 8

    Stress

    6 Mind

    Annoyed
    0
    Bruised
    0
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Capture
    Betrayal
    Near-Death Experience
    Anguish

    Traumas

    (Wolf has no Traumas)


    Instinct

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.

    Loose Ends

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    Advancement

    Novice
    4 Victories - 1 Failure
    Remaining Exp: 0
    (Earned: 187 - Spent: 187)
    An itemized record of every Contract, advancement, and more

    Moves

    Wolf has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Neo-GENIS can post Moves for Wolf.

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -0 Imbued

    Liabilities

    +9 Sensitive