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Vita savior

A Newbie Contractor played by jamesdsoup in Maelstrom

Vita savior is a mute nomadic traveler who will risk her life to become a beastmaster and find a home for her and her pets and normalize magical beast.

She is 26 years old, lives in constantly traveling currently somewhere in South America, and often appears as she’s 5’6 and has lightly tan skin with short brown haired.

Vita savior lives in Maelstrom, a setting where videos of the supernatural go viral every day. Her Questionnaire has 5 answers.

Attributes

Brawn

2

Charisma

2

Dexterity

5

Intellect

2

Perception

2

Abilities

3 Alertness

3 Animals

3 Athletics

0 Crafts

2 Culture

1 Drive

4 Firearms

1 Influence

2 Investigation

0 Medicine

4 Melee

1 Occult

0 Performance

0 Science

4 Stealth

1 Survival

0 Technology

5 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

3
Gosht touch
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Vita savior has no Battle Scars)

Body 6

Stress

5 Mind

Hurt
-1
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Murder
Animal-Lover

Traumas

(Vita savior has no Traumas)



Circumstances

Finances: Poor
From Assets and Liabilities
You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.

Conditions

From Assets and Liabilities
Mute You cannot speak. You may communicate with the GM and describe your actions, but cannot talk to a player character or an NPC unless everyone concerned uses sign language or you write things down.
Weak Willed You are highly susceptible to any attempts to influence you. You are at +2 difficulty to resist mental, emotional, or social Effects, as well as to resist standard social rolls.
Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any non-combat Action that requires fine manual dexterity.

Loose Ends

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Advancement

Newbie
0 Victories - 1 Failure
Remaining Exp: 3
(Earned: 159 - Spent: 156)
An itemized record of every Contract, advancement, and more

Journal
Vita savior has not written in her journal yet.

Moves

Vita savior has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Vita savior.

Assets And Liabilities

Assets

-3 Beautiful
-3 Nimble Fingers

Liabilities

+6 Finances: Poor
+6 Mute
+12 Weak Willed