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(Hush)Vita savior

A 7-Victory Novice Contractor played by jamesdsoup in Maelstrom

(Hush)Vita savior is a mute nomadic traveler who will risk her life to become the ultimate beastmaster and find a home for her and her pets and normalize magical beast.

She is 26 years old, lives in constantly traveling currently somewhere in South America, and often appears as she’s 4’7 and has lightly tan skin with short brown haired looks very young for her age.

(Hush)Vita savior lives in Maelstrom, a setting where videos of the supernatural go viral every day. Her journal has 12 entries. Her Questionnaire has 27 answers.

Attributes

Brawn

3

Charisma

2

Dexterity

6

Intellect

3

Perception

3

Abilities

3 Alertness

5 Animals

5 Athletics

1 Crafts

1 Culture

3 Drive

5 Firearms

2 Influence

3 Investigation

0 Medicine

1 Melee

0 Occult

2 Performance

0 Science

4 Stealth

3 Survival

0 Technology

5 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

((Hush)Vita savior is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Disfigured - Latex mask melted on. No facial features. (All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar)
  • Body 7

    Stress

    6 Mind

    Bruised
    0
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Capture
    Anguish
    Animal-Lover

    Traumas

    ((Hush)Vita savior has no Traumas)


    Source

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Poor
    Given by Polymorph
    You are completely incapable of holding onto money... mainly because all your accounts are frozen. You start each Contract with 1d10 x10 dollars in cash.
    Outsider
    Given by Polymorph
    You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.
    Deleted Circumstances with active Assets and Liabilities
    • Finances: Poor

    Conditions

    From Assets and Liabilities
    Mute You cannot speak. You may communicate with the GM and describe your actions, but cannot talk to a player character or an NPC unless everyone concerned uses sign language or you write things down.
    Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
    Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any non-combat Action that requires fine manual dexterity.
    Additional Language: Asl You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
    From Maelstrom
    Wormwood You have been exposed to Wormwood gas If you die, you return to life as a mindless, flesheating zombie in a few Rounds. You count as Undead, recover all previous injuries, & you will not stop attacking until you receive a called shot to the head dealing at least a Severity 4+ wound or receive an appropriate Battle Scar. You mindlessly attack any living thing you can see. You have "0" Mind but suffer no penalties for it. The GM may direct your character or allow you to do so. The GM will decide if any Gifts you have are still functional as an Undead.
    Deleted Conditions with active Assets and Liabilities
    • Weak Willed

    Loose Ends

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    Advancement

    Novice
    7 Victories - 3 Failures
    Remaining Exp: 0
    (Earned: 233 - Spent: 233)
    An itemized record of every Contract, advancement, and more

    Moves

    (Hush)Vita savior has made 1 Move.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for (Hush)Vita savior.

    Assets And Liabilities

    Assets

    -1 Additional Language
    Language: Asl
    -3 Beautiful
    -3 Nimble Fingers

    Liabilities

    +6 Finances: Poor
    +6 Mute
    +12 Weak Willed