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Jinx

A 1-Victory Newbie Contractor played by Bidlink in Neo-GENIS

Jinx is a professional interpreter who will risk her life to become the ultimate manipulator and make her way to the top of the games leaderboard.

She is 23 years old, lives in wherever her contracts take her, and often appears as a pale woman with light green eyes, pale green hair that fades into a worn out purple, possessing a rose vine tattoo wrapped around her left arm.

Jinx lives in Neo-GENIS, a setting inside a digital realm of video games.

Attributes

Brawn

3

Charisma

6

Dexterity

3

Intellect

2

Perception

3

Abilities

2 Alertness

0 Animals

4 Athletics

1 Crafts

3 Culture

2 Drive

0 Firearms

4 Influence

2 Investigation

1 Medicine

0 Melee

2 Occult

3 Performance

1 Science

2 Stealth

2 Survival

1 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Jinx is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Shoulder Subluxation (One of your shoulders is damaged. Whenever it takes a major blow or is otherwise put under stress the GM may dislocate it. A dislocated limb cannot be used until you Exert your Mind and spend an Action to reset it.)
  • Body 7

    Stress

    9 Mind

    0
    Miffed
    0
    Agitated
    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Murder
    Betrayal
    Capture

    Traumas

  • Nightmares: Her web of lies collapsing around her Your sleep is plagued with horrible nightmares.

  • Vines


    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
    Compulsive Liar You have trouble with honesty and generally find it much easier and safer to make things up. Any time you are asked about yourself, or are offering information about yourself, you must succeed a Self-Control roll in order to tell the truth. If you are ever caught in a lie, you must Exert your Mind in order to come clean; otherwise you must attempt to justify the initial lie with more lies.
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Glass Jaw You are easily knocked out. Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.

    Loose Ends

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    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 155 - Spent: 155)
    An itemized record of every Contract, advancement, and more

    Journal
    Jinx has not written in her journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Jinx has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Neo-GENIS can post Moves for Jinx.

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -3 Beautiful
    -0 Imbued

    Liabilities

    +3 Deep Sleeper
    +12 Glass Jaw
    +9 Sensitive
    +6 Compulsive Liar