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Jenn
"I got this, trust me."

A 3-Victory Newbie Contractor played by Unifel in Anomalous Earth

Jenn is a possessed stuntperson who will risk her life to become the ultimate Reality Manipulator and rule the world.

She is 23 years old, lives in a studio in Hollywood, and often appears as a lean but strong woman in stunt gear.

Jenn lives in Anomalous Earth, a setting where the veil remains intact, no matter the cost. Her Questionnaire has 7 answers.

Attributes

Brawn

3

Charisma

2

Dexterity

4

Intellect

3

Perception

4

Abilities

3 Alertness

0 Animals

5 Athletics

2 Crafts

2 Culture

2 Drive

0 Firearms

2 Influence

0 Investigation

0 Medicine

3 Melee

3 Occult

3 Performance

0 Science

4 Stealth

0 Survival

2 Technology

4 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Jenn is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Rust-Colored Eyes (If your eyes are uncovered, all social rolls are at -2 and you are obviously supernatural.)
  • Body 7

    Stress

    6 Mind

    Bruised
    0
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Capture
    Failure
    Near-Death Experience

    Traumas

  • Not Alone in Here Roll Self Control to allow any effect to target you. You may exert to allow it, if you fail.

  • Coherence


    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
    Short Fuse You have major issues controlling your temper. Whenever tensions run high or someone disrespects you, you must roll Self-Control not to escalate the situation or have a violent reaction.
    Fairy Rules You must abide by the major social conventions of the fae. You cannot lie and must keep any promises you make.
    Weak Willed You are highly susceptible to any attempts to influence you. You are at +2 difficulty to resist mental, emotional, or social Effects, as well as to resist standard social rolls.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.

    Loose Ends

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    Advancement

    Newbie
    3 Victories - 0 Failures
    Remaining Exp: 5
    (Earned: 173 - Spent: 168)
    An itemized record of every Contract, advancement, and more

    Journal
    Jenn has not written in her journal yet.

    Moves

    Jenn has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Anomalous Earth can post Moves for Jenn.

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -3 Contortionist
    -0 Imbued

    Liabilities

    +7 Short Fuse
    +12 Weak Willed
    +6 Delusions of Grandeur
    +9 Fairy Rules