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May
Split from April

A Newbie Contractor played by RNGrant in Maelstrom

May is a Clone of April who will risk her life to become a Master of her biology and Free all the world's monsters from their cages.

She is 0 years old, lives in The wilderness around St Isadore, Alberta, Canada, and often appears as a woman in her early twenties wearing thick Leather clothes, a bandana, and large sunglasses.

May lives in Maelstrom, a setting where videos of the supernatural go viral every day. Her Questionnaire has 5 answers.

Attributes

Brawn

3

Charisma

3

Dexterity

4

Intellect

3

Perception

3

Abilities

3 Alertness

0 Animals

4 Athletics

2 Crafts

1 Culture

2 Drive

1 Firearms

0 Influence

2 Investigation

2 Medicine

4 Melee

0 Occult

2 Performance

0 Science

4 Stealth

3 Survival

0 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

3
Pistol shot
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(May has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Betrayal
Capture
Anguish

Traumas

(May has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Finances: Poor
From Assets and Liabilities
You are completely incapable of holding onto money. You start each Contract with 1d10 x10 dollars in cash.
Outsider
From Assets and Liabilities
You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
Disorder You have a mental or emotional disorder which is chronic and hard to treat. Devour your double: Whenever you are faced with a copy of yourself (a clone, a doppelganger, a photograph, a reflection in a mirror) you are filled with a deep existential unease. Roll Self-Control to avoid reacting violently, attacking until your double is destroyed. Roll again to resist the urge to consume it, so your essence is once again made whole."

Loose Ends

Individual Enemy: April

Moderate Dangerous Given by a Liability
Whether through misfortune or deliberate provocation, you have made a lifelong enemy out of someone, and they will stop at nothing to take you down.

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Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: 1
(Earned: 156 - Spent: 155)
An itemized record of every Contract, advancement, and more

Journal
May has not written in her journal yet.

Moves

May has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-6 Focused

Liabilities

+6 Finances: Poor
+9 Outsider
+6 Individual Enemy
Name of Enemy: April
+6 Disorder
Permanent Trauma: Devour your double: Whenever you are faced with a copy of yourself (a clone, a doppelganger, a photograph, a reflection in a mirror) you are filled with a deep existential unease. Roll Self-Control to avoid reacting violently, attacking until your double is destroyed. Roll again to resist the urge to consume it, so your essence is once again made whole."