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Litia
Day 9731

A 5-Victory Novice Contractor played by Protean in Maelstrom

Litia is a security guard who will risk her life to become the ultimate chronomancer and outrun time itself.

She is ? years old, lives in an NGO lab in Suva, Fiji, and often appears as a muscular woman with tank top, cargo pants and shaved, tattooed head.

Litia lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

4

Charisma

2

Dexterity

4

Intellect

3

Perception

4

Abilities

3 Alertness

1 Animals

4 Athletics

0 Crafts

2 Culture

1 Drive

0 Firearms

2 Influence

0 Investigation

2 Medicine

2 Melee

1 Occult

0 Performance

2 Science

0 Stealth

0 Survival

2 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Litia is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Time Scar (After you stop being supernaturally fast, the universe takes back stolen time. Become frozen in time for 3 rounds, unable to perform any active or passive actions.)
  • Body 7

    Stress

    6 Mind

    Bruised
    0
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Capture
    Anguish
    Atrocities

    Traumas

  • Fear of the Dark You are utterly terrified of darkness. You must succeed a Self-Control roll in order to leave a well-lit area. If you fail, you may Exert your Mind to face your fear. Take a Mind Damage if you are ever surprised while it’s dark.

  • Time in a Bottle

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Poor
    From Assets and Liabilities
    You are completely incapable of holding onto money. You start each Contract with 50 dollars in cash.
    Imprisoned: Timeloop - Can only interact with the outside world during contracts, but can introduce new objects found on contracts
    From Assets and Liabilities
    You are trapped inside some form of prison or cage, and are only released temporarily to attend Contracts. At the end of each Contract, you will be returned to your prison. Your ability to do Crafting, make Moves, improve Abilities, and maintain a consistent inventory, are all significantly restricted, and you must get GM approval to attempt any of these things.

    Conditions

    From Assets and Liabilities
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Ageless You are not immortal, but the passage of time takes a lesser toll upon you. For every four years that passes, you age a single year.
    Frozen in Time Your body is naturally resistant to being reshaped or permanently damaged. You may Exert your Mind to negate any effect that would transform your body against your will (including the Warp Form Effect). All Battle Scars you would receive are one level less severe.
    Born Runner You are built specifically for running. +5 feet of free Movement, +2 dice to all-out sprint rolls.
    From Maelstrom
    Karpowski Conditioned You have faced your most inviolable principle and run it through. You are stronger for it. The Soviet considers you hire-able Once per day, as a quick action, exert your mind and select a limit. You may ignore that limit with no mental consequences for breaking it for the next hour.

    Loose Ends

    He's Watching

    Moderate Dangerous Given by Unifel
    Someone is looking for you. Maybe they want their treasure back. Maybe they want something else.

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    Advancement

    Novice
    5 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 177 - Spent: 177)
    An itemized record of every Contract, advancement, and more

    Journal
    Litia has not written in her journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Litia has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Litia.

    Biography

    Litia was doing her job, working security for a lab in Fiji when an explosion inside the lab ripped her out of her life. A failed experiment trying to tame time itself inside the lab put her and everyone inside the lab into a timeloop, forced to relive the same day over and over again, not being able to meaningfully interact with anyone outside the lab and virtually trapping them forever.

    Assets And Liabilities

    Assets

    -9 Ageless
    -6 Born Runner
    -15 Immutable Body
    -0 Imbued

    Liabilities

    +6 Finances: Poor
    +9 Imprisoned
    Manner of Imprisonment: Timeloop - Can only interact with the outside world during contracts, but can introduce new objects found on contracts