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Cloé "Bephechno" Röhm

A Newbie Contractor played by Noralius in Maelstrom

Cloé "Bephechno" Röhm is a Art Student/Industrial Techno DJ/Favorite Awarenes who will risk their life to become a Center of attention and make the world stand up and Dance.

They are 24 years old, live in Berlin/Germany in a shared apartment with other Students, and often appears as A 6foot in full black Cyber/military clothing with black glasses and Black fingernails silver jewelry everywhere.

Cloé "Bephechno" Röhm lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

1

Charisma

5

Dexterity

3

Intellect

3

Perception

3

Abilities

2 Alertness

0 Animals

2 Athletics

0 Crafts

3 Culture

0 Drive

0 Firearms

3 Influence

2 Investigation

0 Medicine

2 Melee

1 Occult

3 Performance

0 Science

2 Stealth

0 Survival

1 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Cloé "Bephechno" Röhm is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Tinnitus (You suffer a -2 dice penalty to any roll which benefits from hearing. You cannot distinguish the words of others in loud situations.)
  • Body 6

    Stress

    9 Mind

    0
    Miffed
    0
    Agitated
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Murder
    Animal-Lover

    Traumas

  • Blind faith in the Beat You trust too easily, latching onto promises and good intentions without question. Make a Trauma roll if you ever doubt someone’s sincerity or refuse to follow their lead, whether by force or choice.

  • Source


    Circumstances

    Circumstances describe your situation.

    Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

    Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

    Confidant: "Laut" a Techno club
    From Assets and Liabilities
    You have a trusted person– a lover, close friend, or family member– whom you can confide in without fear of them revealing your secrets. You may use your confidant in place of a therapist to treat your Traumas.
    Polyglot: ASL, Spanish and French
    From Assets and Liabilities
    You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.

    Conditions

    Conditions describe your state of being.

    Examples of Conditions include curses, diseases, and impactful personality quirks.

    Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

    Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

    From Assets and Liabilities
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Pathetic You are so pathetic, no one takes you seriously as a threat. As long as your Brawn rating is 1, opponents must roll Mind and achieve an Outcome of 4 or higher to attack you instead of other targets in Combat.
    Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.

    Loose Ends

    Loose Ends will cause problems for you if you don't tie them up.

    Examples of Loose Ends include enemies, debts, evidence, and promises.

    All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

    You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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    Advancement

    Newbie
    0 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 150 - Spent: 149)
    An itemized record of every Contract, advancement, and more

    Journal
    Cloé "Bephechno" Röhm has not written in their journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Cloé "Bephechno" Röhm has made 0 Moves.
    Contractors must have participated in at least one Contract before they can make Moves.

    Assets And Liabilities

    Assets

    -3 Confidant
    Confidant name: "Laut" a Techno club
    -3 Pathetic
    -6 Focused
    -3 Polyglot
    Language: ASL, Spanish and French

    Liabilities

    +9 Sensitive