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Everblue
Terrified...

A 5-Victory Novice Contractor played by August in Neo-GENIS

Everblue is a slime who will risk his life to become the ultimate archmage and travel the ends of the world, discovering the upper limit of magic.

He is 20 years old, lives in a fresh pond in Neo-GENIS, and often appears as A blue minty and fresh orb of slime that has looks like this usually: =w=, or a very short dark elf with baggy clothes.

Everblue lives in Neo-GENIS, a setting inside a digital realm of video games.

Attributes

Brawn

3

Charisma

2

Dexterity

3

Intellect

6

Perception

3

Abilities

3 Alertness

0 Animals

2 Athletics

2 Crafts

0 Culture

1 Drive

0 Firearms

2 Influence

3 Investigation

1 Medicine

4 Melee

3 Occult

2 Performance

2 Science

1 Stealth

0 Survival

2 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Everblue is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Shoulder Subluxation (Left Shoulder) (One of your shoulders is damaged. Whenever it takes a major blow or is otherwise put under stress the GM may dislocate it. A dislocated limb cannot be used until you Exert your Mind and spend an Action to reset it.)
  • Tinnitus (You suffer a -2 dice penalty to any roll which benefits from hearing. You cannot distinguish the words of others in loud situations.)
  • Body 7

    Stress

    9 Mind

    0
    Miffed
    0
    Agitated
    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Capture
    Failure
    Anguish

    Traumas

  • Anti-Social You struggle with engaging in social interaction.
  • Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet.

  • Dragon Blood

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Confidant: Hail [Rank 1]
    Given by Bidlink
    You have a trusted person- a lover, close friend or otherwise, you may confide in them without fear. You may cure one trauma per downtime by talking with them and confiding in them, you may possibly gain more benefits depending on interactions.

    Conditions

    From Assets and Liabilities
    Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
    Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
    Short Fuse You have major issues controlling your temper. Whenever tensions run high or someone disrespects you, you must roll Self-Control not to escalate the situation or have a violent reaction.
    Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
    From Neo-GENIS
    Missing arm You traded an arm in for a cool sword You are -2 to -4 dice on any rolls to perform Actions which require two hands, depending on the Action. Athletics rolls are made at +1 Difficulty.

    Loose Ends

    Loading...

    Advancement

    Novice
    5 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 177 - Spent: 176)
    An itemized record of every Contract, advancement, and more

    Journal
    Everblue has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Everblue has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Neo-GENIS can post Moves for Everblue.

    Assets And Liabilities

    Assets

    -15 Gifted
    -3 Beautiful

    Liabilities

    +7 Short Fuse
    +3 Deep Sleeper
    +6 Vengeful