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Grayson "Bradley"
"Me and Rabby want to play with you. Won't you play with us?"

A 1-Victory Newbie Contractor played by Author in Harmonia Tenebrae

Grayson "Bradley" is a cursed orphan who will risk his life to become the ultimate shadow puppeteer and find a "family" and show all the other monsters Rahab talks about who they're messing with.

He is 12 years old, lives in the Chesterfield's expansive home in LA Heights as their adoptive son, and often appears as a young boy with black hair, vaguely german/asian heritage, and in a grey-tone school uniform suit?.

Grayson "Bradley" lives in Harmonia Tenebrae, a setting where the strange and supernatural hides under a veil of normalcy. His journal has 2 entries. His Questionnaire has 7 answers.

Attributes

Brawn

1

Charisma

3

Dexterity

3

Intellect

6

Perception

3

Abilities

4 Alertness

0 Animals

1 Athletics

1 Crafts

2 Culture

0 Drive

0 Firearms

3 Influence

4 Investigation

0 Medicine

0 Melee

2 Occult

0 Performance

0 Science

4 Stealth

1 Survival

1 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Grayson "Bradley" is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Bane: Light - (Your curse makes you exceptionally opposed to light. (Whenever you take damage from Light, you take an additional 1 damage, and it ignores any non-material armor you have).)
  • Body 6

    Stress

    9 Mind

    0
    Miffed
    0
    Agitated
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Animal-Lover
    Betrayal
    Near-Death Experience

    Traumas

  • Flickering Death - A significant moment from your past causes you immense trauma. (Whenever you experience a sudden shift in lighting, such as an explosion, gunfire in a dark environment, or strobe, roll Self Control. On a failure, you are stunned for -Outcome in Rounds, starting at 1. 0 or -1 Botch = 1 round, -2 botch = 2, and so on)
  • Rabby Doesn't Trust You... - You have a natural distrust of everyone around you, and are always on edge looking for threats. You must roll Self Control in order to let another person remain in a position where they could easily hurt you, or to allow someone else to perform a task which is necessary to keep yourself safe. If you fail, you may Exert your Mind to face your fear.

  • Favor


    Circumstances

    Finances: Average
    Given by JHoneyz
    You can live stably off your money due to your adoption of the Chesterfield Family. You have access to $2,500 (or equivalent currency) per Contract. You may draw up to $5,000 dollars (or equivelant currency) for downtime, but will have no money for the next contract.
    Adopted
    Given by JHoneyz
    You now live in LA Heights with the Chesterfield Family. They will do their best to make sure you are welcomed. During downtimes, you may treat this place as a viable safehouse away from the police; this is not applicable to the FBI or any other government body.
    Deleted Circumstances with active Assets and Liabilities
    • Finances: Poor

    Conditions

    From Assets and Liabilities
    Sensitive Underneath it all, you're still a child, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Pathetic You are so pathetic, no one takes you seriously as a threat. As long as your Brawn rating is 1, opponents must roll Mind and achieve an Outcome of 4 or higher to attack you instead of other targets in Combat.
    Rahab the Ravenous You are harboring Rahab the Ravenous, a retaliatory demon of righteous revenge & ravenousness. You are a conduit for Rahab the Ravenous. (Upon encountering anyone who is on death's door (Maimed), or terminally ill, roll Self Control or Rahab independently attempts to reap & swallow their soul. Anyone who would trigger this roll, always see Rahab (Disturbing and Monstrous)
    Innocent Appearance You're just a little guy! Rolls where your good looks could help– be it first impression or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
    Short You are very short, 4’6” at most. You have difficulty reaching or manipulating objects designed for normal adults, and your move speed is reduced by half.

    Loose Ends

    The Chesterfield Family

    Moderate Deadly Given by JHoneyz
    You have just been adopted by the Chesterfields. Let's see how this play out.

    Loading...

    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 163 - Spent: 162)
    An itemized record of every Contract, advancement, and more

    Moves

    Grayson "Bradley" has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Harmonia Tenebrae can post Moves for Grayson "Bradley".

    Biography

    Grayson is an orphan cursed by a dark entity from Hebrew folklore named Rahab, but Grayson just calls him "Rabby". It appears as a red or black aura or smokey being with eyes and mouths, or sometimes as a centipede crawling on Grayson. Usually, if it's feeling lazy, it will just appear as an eye or mouth in smoke.

    Grayson sees Rabby as his imaginary friend of sorts. I mean, nobody else really ever sees him, he let's Grayson do things that others can't, and Grayson still doesn't quite believe he, or anything else in this world, is real. Don't do drugs, kids.

    Speaking of drugs, back when Grayson was 6, his parents tried to sell him to a group of drug dealers to pay for their addiction. What ended up happening is the drug dealers gained a moral high ground, refusing to buy the kid, but refusing to let him leave with his psycho parents, either. This resulted in a conflict between the two (soon to be three) groups, and that made Rabby mad.

    After that, Grayson was officially an orphan, one who actually did try to live in an orphanage for a bit, but once some of the other children started screaming "monster" at the sight of Grayson's imaginary friend, that plan went out the window. Now, Grayson had no choice but to live on the streets and try to find a way to scrape by day by day. It was a little easier with the help of Rabby, not that Grayson didn't wish the thing would go away already.

    The pros of Rabby's existence were greatly outweighed by the cons, one of which is that it caused him to grow up a lot quicker than he would have liked. His self-awareness, among other abilities, is already on-par or better than many adults. Usually he would be deemed a prodigy and pampered by society for having such skills, but a jealous demon(?) creature stalking your every move kinda prevents anything like that from ever occuring.

    It may seem like Grayson isn't afraid of the thing, and that's not entirely untrue, but the things he has seen it do are, quite frankly, monstrous, even for a monster. It's not that it doesn't have the power to do things when it wants to. But it's just too damn hard to control. It seems lackadaisical and even kind of cruel at times, but jealous and overprotective at others. One thing is certain and that's that it doesn't want Grayson dead. It has made sure of that. But what it DOES want, even Grayson doesn't know.

    If only there were a way to harness control of the damn thing...

    (Gifts to get: Investigate Individual, Injure [or equivalent],

    Assets And Liabilities

    Assets

    -15 Gifted
    -3 Pathetic
    -3 Beautiful
    -0 Imbued

    Liabilities

    +6 Finances: Poor
    +9 Sensitive
    +6 Short
    +9 Supernatural Condition
    Supernatural Condition: You are a conduit for Rahab the Ravenous. (Upon encountering anyone who is on death's door (Maimed), or terminally ill, roll Self Control or Rahab independently attempts to reap & swallow their soul. Anyone who would trigger this roll, always see Rahab (Disturbing and Monstrous)