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Cherry Canterbury

A Newbie Contractor played by GeisterKippen in Maelstrom

Cherry Canterbury is a beautiful, pagan philanthropist who will risk her life to become a oracle and making the world great again.

She is 24 years old, lives in lavish country house, right outside Edinburgh. The house has a traditional stone exterior, covered in ivy, with large windows offering stunning views of the surrounding landscape. Inside, it’s cozy yet sophisticated, with antique furniture and occult books. The house has a private garden., and often appears as a graceful young woman, with long, wavy hair going past her hips and piercing green eyes. She is dressed in classy, tailored attire like silk skirts and cashmere sweaters, all in mutted colors.

Cherry Canterbury lives in Maelstrom, a setting where videos of the supernatural go viral every day. Her Questionnaire has 2 answers.

Attributes

Brawn

1

Charisma

4

Dexterity

2

Intellect

4

Perception

3

Abilities

2 Alertness

0 Animals

2 Athletics

0 Crafts

3 Culture

0 Drive

0 Firearms

2 Influence

1 Investigation

2 Medicine

2 Melee

3 Occult

0 Performance

1 Science

1 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Cherry Canterbury is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Cherry Canterbury has no Battle Scars)

Body 6

Stress

9 Mind

0
Miffed
0
Agitated
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Failure
Near-Death Experience
Sin

Traumas

(Cherry Canterbury has no Traumas)


Source


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Finances: Wealthy
From Assets and Liabilities
You are "comfortable" in the way that makes people extremely jealous. You have access to $100,000 (or equivalent currency) per Contract.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
Pathetic You are so pathetic, no one takes you seriously as a threat. As long as your Brawn rating is 1, opponents must roll Mind and achieve an Outcome of 4 or higher to attack you instead of other targets in Combat.
Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
Iron Will When you are determined and your mind is set, nothing can sway you from your goals. You receive +2 dice to all Mind rolls.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: 3
(Earned: 152 - Spent: 149)
An itemized record of every Contract, advancement, and more

Journal
Cherry Canterbury has not written in her journal yet.

Moves

Cherry Canterbury has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Assets And Liabilities

Assets

-15 Iron Will
-3 Pathetic
-3 Beautiful
-12 Finances: Wealthy

Liabilities

+6 Vengeful