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Kyle Miller

A 8-Victory Novice Contractor played by jwesley123 in Maelstrom

Kyle Miller is a Furry who will risk their life to become the ultimate WereBeast Enthusiast and Create Suits That allow people to fully experience the furry lifestyle.

They are 27 years old, live in their mother’s basement, and often appears as A Normal guy.

Kyle Miller lives in Maelstrom, a setting where videos of the supernatural go viral every day. Their Questionnaire has 12 answers.

Attributes

Brawn

1

Charisma

6

Dexterity

3

Intellect

2

Perception

2

Abilities

2 Alertness

1 Animals

2 Athletics

3 Crafts

1 Culture

1 Drive

2 Firearms

4 Influence

2 Investigation

1 Medicine

0 Melee

1 Occult

2 Performance

0 Science

2 Stealth

0 Survival

2 Technology

3 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Kyle Miller is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Clawish hands ((Hands) Serrated: Your fingers and the sort seem to become more like claws. Unarmed attacks roll +1 dice. They are obviously monstorous. You must make a dex-thievery roll in order to not potentially harm something.)
  • Artic Environment adaptation (Artic)
  • Body 6

    Stress

    9 Mind

    0
    Miffed
    0
    Agitated
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Betrayal
    Failure
    Near-Death Experience

    Traumas

    (Kyle Miller has no Traumas)


    Source

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Comfortable
    From Assets and Liabilities
    Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $35,000 (or equivalent currency) per Contract.

    Conditions

    From Assets and Liabilities
    Pathetic You are so pathetic, no one takes you seriously as a threat. As long as your Brawn rating is 1, opponents must roll Mind and achieve an Outcome of 4 or higher to attack you instead of other targets in Combat.
    Compulsive Liar You have trouble with honesty and generally find it much easier and safer to make things up. Any time you are asked about yourself, or are offering information about yourself, you must succeed a Self-Control roll in order to tell the truth. If you are ever caught in a lie, you must Exert your Mind in order to come clean; otherwise you must attempt to justify the initial lie with more lies.

    Loose Ends

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    Advancement

    Novice
    8 Victories - 0 Failures
    Remaining Exp: 7
    (Earned: 204 - Spent: 197)
    An itemized record of every Contract, advancement, and more

    Journal
    Kyle Miller has not written in their journal yet.

    Moves

    Kyle Miller has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Kyle Miller.

    Assets And Liabilities

    Assets

    -15 Gifted
    -3 Pathetic
    -6 Finances: Comfortable

    Liabilities

    +6 Compulsive Liar