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Slaine Mac Roth

A Newbie Contractor played by Zed in Maelstrom

Slaine Mac Roth is a doomed Wanderer who will risk his life to become the ultimate Godemperor and unite the artifacts of the druids with the power of the horned god to defend the tribes of man against the elderly evils.

He is 24 years old, lives in the intertwinig paths of reality and time wandering though exile, and often appears as huge in size with heavy muscles and a little too less clothes but at least his huge size is covered.

Slaine Mac Roth lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

5

Charisma

1

Dexterity

3

Intellect

1

Perception

5

Abilities

0 Alertness

0 Animals

0 Athletics

0 Crafts

0 Culture

0 Drive

0 Firearms

0 Influence

0 Investigation

0 Medicine

0 Melee

0 Occult

0 Performance

0 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Slaine Mac Roth is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Slaine Mac Roth has no Battle Scars)

Body 8

Stress

3 Mind

Annoyed
0
Bruised
0
Hurt
-1
Injured
-1
Wounded
-2
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Failure
Old-Fashioned

Traumas

(Slaine Mac Roth has no Traumas)



Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Advancement

Newbie
0 Victories - 0 Failures
Remaining Exp: 35
(Earned: 150 - Spent: 115)
An itemized record of every Contract, advancement, and more

Journal
Slaine Mac Roth has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Slaine Mac Roth has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.