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Saul
I alone am the son of god

A 1-Victory Newbie Contractor played by EYECLONE in Maelstrom

Saul is a Christian extremist who will risk his life to become the ultimate envoy of God and purge the world of heretics (Anyone Saul doesn't like).

He is 33 years old, lives in Goshen Ohio, and often appears as a man in a suit and tie.

Saul lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

3

Charisma

5

Dexterity

2

Intellect

3

Perception

2

Abilities

2 Alertness

0 Animals

2 Athletics

1 Crafts

1 Culture

1 Drive

0 Firearms

2 Influence

0 Investigation

0 Medicine

2 Melee

2 Occult

5 Performance

0 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

4 Proselytize

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Saul is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Saul has no Battle Scars)

Body 7

Stress

9 Mind

0
Miffed
0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Capture
Near-Death Experience
Anguish

Traumas

(Saul has no Traumas)


Source


Circumstances

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
Point of Contact: Sons of Salem
From Assets and Liabilities
You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from _____. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.

Conditions

From Assets and Liabilities
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
Additional Language: Latin You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.

Loose Ends

Boris Revenge - This one is personal

Moderate Dangerous Given by Zed
Depends on how they messed with Boris

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Advancement

Newbie
1 Victories - 0 Failures
Remaining Exp: 1
(Earned: 157 - Spent: 156)
An itemized record of every Contract, advancement, and more

Journal
Saul has not written in his journal yet.

Questionnaire

Latest 0 of 0 answers

Moves

Saul has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Saul.

Assets And Liabilities

Assets

-1 Additional Language
Language: Latin
-0 Finances: Average
-3 Beautiful
-6 Point of Contact
Contact: Sons of Salem
-0 Imbued

Liabilities

+6 Delusions of Grandeur