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Sanho
The only thing I can't find is a way out

A 1-Victory Newbie Contractor played by Talimar in Maelstrom

Sanho is a Highschooler who will risk his life to become the ultimate free man and Escape the demiplane he is contained in.

He is 18 years old, lives in A secluded demiplane that acts as a zoo for a humans, and often appears as A blonde teenager with yellow eyes.

Sanho lives in Maelstrom, a setting where videos of the supernatural go viral every day. His Questionnaire has 3 answers.

Attributes

Brawn

2

Charisma

2

Dexterity

3

Intellect

2

Perception

6

Abilities

5 Alertness

0 Animals

2 Athletics

0 Crafts

1 Culture

0 Drive

0 Firearms

1 Influence

5 Investigation

1 Medicine

3 Melee

0 Occult

0 Performance

0 Science

2 Stealth

3 Survival

0 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Sanho is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Sanho has no Battle Scars)

Body 6

Stress

5 Mind

Hurt
-1
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Murder
Near-Death Experience

Traumas

(Sanho has no Traumas)


Willpower


Circumstances

Imprisoned: A demiplane that is the home to a 4th dimentional creature, this being keeps him as a pet, something close to an indoor cat.
From Assets and Liabilities
You are trapped inside some form of prison or cage, and are only released temporarily to attend Contracts. At the end of each Contract, you will be returned to your prison. Your ability to do Crafting, make Moves, improve Abilities, and maintain a consistent inventory, are all significantly restricted, and you must get GM approval to attempt any of these things.

Conditions

From Assets and Liabilities
Paranoia You have a natural distrust of everyone around you, and are always on edge looking for threats. You must roll Self Control in order to let another person remain in a position where they could easily hurt you, or to allow someone else to perform a task which is necessary to keep yourself safe. If you fail, you may Exert your Mind to overcome your fear.
Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.

Loose Ends

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Advancement

Newbie
1 Victories - 0 Failures
Remaining Exp: 6
(Earned: 158 - Spent: 152)
An itemized record of every Contract, advancement, and more

Journal
Sanho has not written in his journal yet.

Moves

Sanho has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Sanho.

Biography

From a young age Sanho was supernaturally perceptive, unable to get lost, able to detect if a food has been tampered, even able to dodge without seeing. However due to this gift he ended up rolling poorly on the cosmic dice, He came across an individual, clearly inhuman who was seemingly invisible. He chased this creature observing it for a short while before a blue lattice showed up before him. Despite its immense nature the public nearby didn't even notice the giant blue web. Sanho in panic threw a small stone into the web, before he could even react, he felt a wet sensation in his lower abdomen, blood, dripping down his chest. Passing out from the pain Sanho wakes up in some sort of room, the entity he was trailing standing over his now healed body. The creature despite its inhuman appearance saved him, and brought him back to its home. The demiplane he lives in is vast, hostile in some places though largely habitable. His "owners" try to care for him as best they can however the innate inhumanity of them is off-putting to him.

Assets And Liabilities

Assets

-15 Gifted
-3 Cat-Eyes
-0 Imbued

Liabilities

+9 Sensitive
+9 Imprisoned
Manner of Imprisonment: A demiplane meant as a zoo for humans who have would have died and was otherwise saved by an unknown entity
+6 Paranoia