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Colm O’Hara

A 1-Victory Newbie Contractor played by Noralius in Maelstrom

Colm O’Hara is a Bare-Knuckle Boxer who will risk his life to become the ultimate Juggernaut and Crush my past, surpass every opponent, and etch my name as the greatest fighter with a legacy beyond reach.

He is 29 years old, lives in Orlando in a small rented apartment, and often appears as About 6 feet tall, with olive-toned skin, short dark hair, and piercing green eyes. He wears a faded leather jacket over a torn gray shirt, rugged jeans, and scuffed combat boots. Scars trace his forearms and jawline.

Colm O’Hara lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

4

Charisma

2

Dexterity

3

Intellect

3

Perception

3

Abilities

3 Alertness

0 Animals

3 Athletics

0 Crafts

1 Culture

0 Drive

1 Firearms

1 Influence

2 Investigation

2 Medicine

4 Melee

0 Occult

0 Performance

0 Science

3 Stealth

1 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Colm O’Hara is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Tinnitus (You suffer a -2 dice penalty to any roll which benefits from hearing. You cannot distinguish the words of others in loud situations.)
  • Wheezing (You cannot shout or raise your voice above a whisper. After physical activity, you wheeze loudly and suffer a -2 dice penalty on Stealth rolls.)
  • Fighting scars (All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar)
  • Body 7

    Stress

    6 Mind

    Bruised
    0
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Animal-Lover
    Betrayal
    Failure

    Traumas

  • Uncontrollable Anger Uncontrollable Anger against the British Your anger is powerful and hard to control. Any time you become angry, you must succeed a Self-Control roll or lash out aggressively.
  • Nightmares Your sleep is plagued with horrible nightmares.
  • Kleptomania You can’t help but take things that don’t belong to you. Whenever you move to a new location, you must succeed a Self-Control roll, or you must attempt to steal something in your immediate vicinity.

  • Fighting Spirit


    Circumstances

    Strict regiment
    Given by Noralius
    Do not hurt your friends Until your next Contract follow the regiment

    Conditions

    From Assets and Liabilities
    Tough You can function under intense pain. Stress from Injuries is reduced by 2.
    Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
    Trained Reflexes Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly. You get +3 dice to all Initiative rolls.
    From Maelstrom
    Eaten the Firebird Consuming the bearer of bad luck has made you lucky! You may re-roll a Botch during a Contract. When you do, remove this Condition forever.
    Maria's Revenge Every time you fall asleep, you risk a form of sleep paralysis – you cannot move, can barely breathe, & cannot quite open your eyes – you then feel the cold flesh of Maria Villalobos-Cunningham crawl on top of you, straddling your chest. If you don't wake up in time, you will hear the “click” of a hammer pulled back, & feel the barrel of the dueling pistol pressed over your heart... Anytime you sleep on Contract or Sidegame, roll 1d10 – on a “1” you will need to roll Body (DC: 8). A success sees you waking up just in time – you suffer 1 Mind damage & will not be able to sleep for the next 12 hours. If you fail, you suffer a Severity 4 Injury in the form of a Sudden Heart Attack, & cannot sleep as above. On a Botch, add the number of “1s” rolled to the Severity of the Heart Attack injury.

    Loose Ends

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    Advancement

    Newbie
    1 Victories - 1 Failure
    Remaining Exp: 3
    (Earned: 158 - Spent: 155)
    An itemized record of every Contract, advancement, and more

    Journal
    Colm O’Hara has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Colm O’Hara has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Colm O’Hara.

    Assets And Liabilities

    Assets

    -9 Trained Reflexes
    -6 Focused
    -6 Tough