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Auryx
Seeping into the world around it

A 1-Victory Newbie Contractor played by Lerinyth as a Free Agent

This character is dead. RIP

Auryx is a Disease-ridden entity who will risk their life to Spread it's glorious disease.

They are 27 years old, and often appears as A 5'11" person, wearing a long black coat with a hood drawn over his head. Under neath the hood, it appears as a Caucasian person of undisernable gender, with shoulder length curly black hair, bloodshot red eyes, and a permanent smile affixed to it's face. It wears a black suit underneath the coat, and notably, has a pocket watch that's always exactly 10 hours and 10 minutes off of the correct time.

Attributes

Brawn

1

Charisma

1

Dexterity

3

Intellect

5

Perception

3

Abilities

3 Alertness

2 Animals

3 Athletics

2 Crafts

2 Culture

0 Drive

1 Firearms

2 Influence

3 Investigation

3 Medicine

3 Melee

5 Occult

0 Performance

2 Science

3 Stealth

2 Survival

0 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

7
Executed
5
Stomach Stab
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Acute Gastritis, from being stabbed in the stomach (Any spicy, soured, or foreign foods cause intense pain and discomfort, and a -2 to all rolls for 24 hours from consumption.)
  • Body 6

    Stress

    7 Mind

    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Betrayal
    Capture
    Submission

    Traumas

    (Auryx has no Traumas)


    Blistering Flesh


    Circumstances

    Circumstances describe your situation.

    Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

    Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

    Conditions

    From Assets and Liabilities
    Contortionist You are unusually flexible, and may squeeze through small spaces with ease. Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
    Pathetic You are so pathetic, no one takes you seriously as a threat. Opponents must succeed a Difficulty 7 Mind roll in order to attack you instead of other opponents in combat. Only works if your Brawn rating is 1.
    Iron Will When you are determined and your mind is set, nothing can sway you from your goals. You get +3 dice to resist any attempt to control your thoughts or actions, and even if you are affected, you may Exert your Mind to cancel the effect. This includes the Possession and Suggestion Effects.
    Anti-Social You struggle with engaging in social interaction. In order to attempt to get someone's attention, or to speak to someone you have known for less than a day, you must succeed a Self-Control roll. If you become the center of attention in a large group, you must Exert your Mind to avoid fleeing or shutting down.
    Vengeful An insult to or an attack on your person simply cannot be tolerated. Each time someone wrongs you or disrespects you in a major way, you must succeed a Self-Control roll to resist taking revenge.
    Glass Jaw You are easily knocked out. Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions.
    Hemophilia Your blood doesn't clot as normal, making any Injury a potentially lethal one. All Injuries Severity 2 or higher degrade at a rate of 1 Severity per minute. Stabilizations are made at +2 Difficulty, and all Proper Stabilizations require a blood transfusion.

    Loose Ends

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    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 166 - Spent: 166)
    An itemized record of every Contract, advancement, and more

    Journal
    Auryx has not written in their journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Auryx has made 0 Moves.
    Only Contractors in Playgroups can make Moves.

    Assets And Liabilities

    Assets

    -15 Iron Will
    -3 Pathetic
    -3 Contortionist

    Liabilities

    +12 Glass Jaw
    +15 Hemophilia
    +6 Vengeful
    +6 Anti-Social