Use the "PDF / Print" option under the "Download or Print" dropdown at the top of the character sheet to print this Contractor

Yuri Romanov
G.o.O.o.R.

A 3-Victory Newbie Contractor played by Zed in Maelstrom

Yuri Romanov is a paganic bossy salesman who will risk his life to become the ultimate divine armory dealer and grow his business interplanetary.

He is 28 years old, lives in their parents private mansion in a nothern part of moscow suorrounded by woods and little lakes but he also has a penthouse at Miami beach where he hangs around to rest the soul and make vacation., and often appears as suited in a five part pin stripe suit, classy grey with a pair of black wild leather loafers, he has blonde, rather long hair and clear blue eyes.

Yuri Romanov lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal has 1 entry. His Questionnaire has 7 answers.

Attributes

Brawn

3

Charisma

4

Dexterity

3

Intellect

3

Perception

3

Abilities

3 Alertness

0 Animals

2 Athletics

0 Crafts

0 Culture

0 Drive

2 Firearms

4 Influence

2 Investigation

0 Medicine

2 Melee

0 Occult

2 Performance

0 Science

2 Stealth

0 Survival

0 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
sniper
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • One Eye - glass eye (All Perception rolls utilizing sight are rolled at +2 Difficulty. Any Actions involving depth perception are rolled at +1 Difficulty.)
  • Body 7

    Stress

    8 Mind

    0
    Agitated
    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Animal-Lover
    Capture
    Injustice

    Traumas

    (Yuri Romanov has no Traumas)


    Freedom Units


    Circumstances

    Finances: Rich
    From Assets and Liabilities
    You are absolutely loaded. You have access to $1,000,000 (or equivalent currency) per Contract. Note that moving vast sums of money quickly or discreetly is not always possible.
    Polyglot: English, Mandarin and Somali
    From Assets and Liabilities
    You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
    Arsenal: Romanov Inc. - Yuri owns an organization that builds weapon-/armory, rocketsystems, semiconductors, other such goods as well as research on systems and materials. They own different locations and facilities spread over europe, asia and africa.
    From Assets and Liabilities
    Through some legal, licensed means, you have reliable access to a certain type of material others don’t. You may transport this material without the authorities interfering. Choose drugs (narcotics, prescriptions, poisons), explosives (grenades, dynamite, c4), or armory (any firearms or armor, even if normally illegal where you reside)

    Conditions

    From Assets and Liabilities
    Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.

    Loose Ends

    Loading...

    Advancement

    Newbie
    3 Victories - 0 Failures
    Remaining Exp: 6
    (Earned: 186 - Spent: 180)
    An itemized record of every Contract, advancement, and more

    Moves

    Yuri Romanov has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Yuri Romanov.

    Assets And Liabilities

    Assets

    -18 Finances: Rich
    -12 Jack of All Trades
    -3 Polyglot
    Language: English, Mandarin and Somali
    -12 Arsenal
    Arsenal Type: Romanov Inc. - Yuri owns an organization that builds weapon-/armory, rocketsystems, semiconductors, other such goods as well as research on systems and materials. They own different locations and facilities spread over europe, asia and africa.

    Liabilities

    +7 Scarred
    Scar: Wearing a glass eye as he lost one due to an assasination attempt - All Perception rolls utilizing sight are rolled at +2 Difficulty. Any Actions involving depth perception are rolled at +1 Difficulty.