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Vivian Crux
What, Am I? // The Eyepiece

A 6-Victory Novice Contractor played by Bidlink in Realm of Mysteries

Vivian Crux is a Noble Dancer who will risk her life to become the ultimate beyonder and spread her influence through the world.

She is 23 years old, lives in A decent sized homestead in Tingen, with a bakery and club within walking distance, and often appears as a pale woman with long black hair, piercing blue eyes, dressed in a black suit with a white undershirt, along with blue highlights on the under side of the tailcoat. Underneath lies the nighthawks uniform, should anything occur.

Vivian Crux lives in Realm of Mysteries, a setting the mystical lurks around every corner in plain sight but hidden. Her journal, Internal Monologue, has 10 entries. Her Questionnaire has 15 answers.

Attributes

Brawn

4

Charisma

4

Dexterity

4

Intellect

4

Perception

3

Abilities

3 Alertness

0 Animals

4 Athletics

3 Crafts

2 Culture

1 Drive

0 Firearms

4 Influence

2 Investigation

3 Medicine

0 Melee

4 Occult

3 Performance

0 Science

3 Stealth

1 Survival

0 Technology

2 Thievery

3 Dancing

2 Disguise making

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

1
Explosion Aftershock
(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Vivian Crux has no Battle Scars)

Body 7

Stress

9 Mind

0
Miffed
0
Agitated
Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Atrocities
Capture
Failure
Anguish

Traumas

  • Wretched Nightmares... Whenever you encounter a situation that may cause you to lose control, you remember Niel... His death, what he appeared as, and what could happen to you too... Roll self control, upon failure, not only are you unable to do it, but take 1 mind damage as you remember Niel's death.

  • Spirituality

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Comfortable
    From Assets and Liabilities
    Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $35,000 (or equivalent currency) per Contract.
    Polyglot: Hermes, Ancient Hermes, Jotun
    From Assets and Liabilities
    You are fluent in three additional languages. You can speak, read, and write in the chosen languages. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.
    Ritualistic Magic - Mastery points - 2
    Given by GreenAppll
    Having just recently started learning ritualistic magic, as long as they keep a list of items to bring with them, Vivian may utilize ritualistic magic at a intermediate level. They may utilize ritualistic magic at a price. 1 source, 1 mind and the effect is a mind roll with difficulty based on the effect achieved.
    Honorific Name
    Given by Bidlink
    You have gained an Honorific Name.. The False Herald of shadows The Hidden Ruler of the Dark World The Forgotten and Deceived Queen who wields the abyss

    Conditions

    From Assets and Liabilities
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
    From Realm of Mysteries
    Marauder's Finesse Your fingers are supernaturally long and slender You receive a +2 dice bonus to any non-combat action that requires fine manual dexterity.
    Corruption and Madness - 5 As you utilize effects, powers, and contact beings beyond your ability to stand their presence, you'll find more knowledge crammed in your head. Yet you'll lose your humanity as you continue to do so, eventually becoming less than human. Utilizing Jotun, contacting other-ly beings without proper preparation, exposure to corruption and madness, etc etc, will add to this counter. Certain benchmark will cause certain effects.
    Exposure to Higher Being Knowledge gleamed when witnessing a higher deity mystical body. Sequence 9, 8, 7 of the mystery pryer pathway.

    Loose Ends

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    Advancement

    Novice
    6 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 239 - Spent: 238)
    An itemized record of every Contract, advancement, and more

    Moves

    Vivian Crux has made 1 Move.
    Only GMs who have permission to run Contracts and post World Events in Realm of Mysteries can post Moves for Vivian Crux.

    Assets And Liabilities

    Assets

    -3 Beautiful
    -3 Polyglot
    Language: Hermes, Ancient Hermes, Jotun
    -0 Imbued
    -6 Finances: Comfortable

    Liabilities

    +9 Sensitive