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Urlarius Sortherius Ortanethon

A Newbie Contractor played by DrRedbeard in The Grand Exodus

Urlarius Sortherius Ortanethon is a Gnomish Wizard who will risk his life to become the ultimate all-powerful archmage and bring the comforts of the modern world back to his home tower.

He is 20 years old, lives in a one bedroom apartment in the midwest, and often appears as an ancient looking man with a large wizard beard in a full sweatsuit.

Urlarius Sortherius Ortanethon lives in The Grand Exodus, a setting where fantasy and dreams make reality while a great evil brews. His Questionnaire has 4 answers.

Attributes

Brawn

1

Charisma

2

Dexterity

3

Intellect

6

Perception

3

Abilities

2 Alertness

0 Animals

0 Athletics

0 Crafts

0 Culture

1 Drive

0 Firearms

0 Influence

2 Investigation

1 Medicine

0 Melee

5 Occult

0 Performance

2 Science

2 Stealth

0 Survival

2 Technology

2 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Urlarius Sortherius Ortanethon is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Aged (All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar)
  • Body 6

    Stress

    9 Mind

    0
    Miffed
    0
    Agitated
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Atrocities
    Failure

    Traumas

    (Urlarius Sortherius Ortanethon has no Traumas)


    Mana


    Circumstances

    Circumstances describe your situation.

    Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

    Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

    Finances: Wealthy
    From Assets and Liabilities
    You are "comfortable" in the way that makes people extremely jealous. You have access to $100,000 (or equivalent currency) per Contract.
    Respected Expert: Wizarding
    From Assets and Liabilities
    You are highly respected and influential within a given field or industry. Just about anyone in _____ will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.
    Database: Spellcaster's Wiki of Spellcasting (Supernatural Creature Database)
    From Assets and Liabilities
    You have access to a specific database of non-public information. As long as you have internet access or cell service, you may search for relevant information in your database. GMs may require you to make a roll and/or spend a significant amount of time for particularly complex or nuanced information requests, at their discretion.
    Outsider
    Given by Author
    You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.
    Citizenship: Collective Houses
    Given by Author
    You maintain full legal status in a specific country or nation. You have official citizenship in the chosen country, in addition to your home country, and are entitled to any benefits that citizenship there entails.
    Additional Language: TBD
    Given by Author
    You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at GMs discretion.

    Conditions

    Conditions describe your state of being.

    Examples of Conditions include curses, diseases, and impactful personality quirks.

    Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

    Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

    From Assets and Liabilities
    Short You are very short, 4’6” at most. You have difficulty reaching or manipulating objects designed for normal adults, and your move speed is reduced by half.
    Pathetic You are so pathetic, no one takes you seriously as a threat. As long as your Brawn rating is 1, opponents must roll Mind and achieve an Outcome of 4 or higher to attack you instead of other targets in Combat.
    Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
    From The Grand Exodus
    Rifter: Iron Will When you are determined and your mind is set, nothing can sway you from your goals. You receive +2 dice to all Mind rolls.
    Rifter: Wild Magic You have some unique supernatural affliction or curse due to your heritage or background. All "magical" Effects that you use or interact meaningfully with have a chance to backfire and/or have some unpredictable and uncontrollable side effect. (Whenever you would use an Activated/Targeted Effect, roll 1d10. On a 1, the GM can decide a side effect of their choice, or have the Effect outright fail.)
    Rifter: Arcane Bolt The Wizard shoots out a flurry of blue wisps of light that quickly track and chase after their target. +3 Damage, 300/600/900 range, -1 Difficulty when at max range bracket. (900ft = @7)

    Loose Ends

    Loose Ends will cause problems for you if you don't tie them up.

    Examples of Loose Ends include enemies, debts, evidence, and promises.

    All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

    You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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    Advancement

    Newbie
    0 Victories - 0 Failures
    Remaining Exp: 1
    (Earned: 154 - Spent: 153)
    An itemized record of every Contract, advancement, and more

    Journal
    Urlarius Sortherius Ortanethon has not written in his journal yet.

    Moves

    Urlarius Sortherius Ortanethon has made 0 Moves.
    Contractors must have participated in at least one Contract before they can make Moves.

    Assets And Liabilities

    Assets

    -3 Pathetic
    -12 Finances: Wealthy
    -3 Respected Expert
    Field: Wizarding
    -6 Database
    Access to: Spellcaster's Wiki of Spellcasting (Supernatural Creature Database)

    Liabilities

    +6 Short
    +6 Delusions of Grandeur