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Vandal Kanati

A 1-Victory Newbie Contractor played by leonvanderblight in Maelstrom

Vandal Kanati is a Werewolf Spiritual Terrorist who will risk their life to become the ultimate Werewolf warrior and Destroy the forces that threaten the natural world.

They are 22 years old, live in Oglala Lakota South Dakota, and often appears as A gruff black haired man with somewhat animalistic features.

Vandal Kanati lives in Maelstrom, a setting where videos of the supernatural go viral every day.

Attributes

Brawn

4

Charisma

3

Dexterity

4

Intellect

2

Perception

3

Abilities

3 Alertness

2 Animals

3 Athletics

0 Crafts

0 Culture

1 Drive

0 Firearms

1 Influence

2 Investigation

0 Medicine

4 Melee

1 Occult

0 Performance

0 Science

3 Stealth

3 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Vandal Kanati is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Vandal Kanati has no Battle Scars)

Body 7

Stress

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Sin

Traumas

  • Bark at the moon: When witnessing the full moon, you must roll mind @8 to avoid howling at it for at least a round..

  • Rage


    Circumstances

    Outsider
    From Assets and Liabilities
    You are not an accepted member of society. You have no citizenship in any country or nation, and have no legally recognized forms of identification or licenses, making many elements of modern life impossible for you to attain. Making Moves to gain new Circumstances is significantly hampered by your outsider status, and in some cases may be completely impossible. Your Outsider status may occasionally cause GMs to give you new Loose Ends, at their discretion.
    Point of Contact: Binds-the-Throat: Werewolf Theurge
    From Assets and Liabilities
    You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from _____. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.

    Conditions

    From Assets and Liabilities
    Paranoia You have a natural distrust of everyone around you, and are always on edge looking for threats. You must roll Self Control in order to let another person remain in a position where they could easily hurt you, or to allow someone else to perform a task which is necessary to keep yourself safe. If you fail, you may Exert your Mind to overcome your fear.
    Lycanthropy You are possessed by an impulsive aspect that physically and mentally transforms you on the full moon and the surrounding nights. At the start of each Contract, roll a d10 and multiply the result by 2 to determine how many nights until the full moon. On the two nights leading up to the full moon, you experience minor physical changes and all Mind rolls are +1 Difficulty. On the night of the full moon, you transform fully into an obviously unusual creature and all Mind rolls are +2 Difficulty.

    Loose Ends

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    Advancement

    Newbie
    1 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 155 - Spent: 155)
    An itemized record of every Contract, advancement, and more

    Journal
    Vandal Kanati has not written in their journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Vandal Kanati has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Vandal Kanati.

    Biography

    A whelp, nothing more. A wolf that walked out of the woods a man only mere weeks ago. His understanding of the world and his place in it shaky, but the guidance of Binds the Throat is helpful. Yet, their people need more. Simply allowing their whelps to sleep in the caerns and to prepare has found the Garou nation woefully underequipped to deal with the threats it faces in the world and thus.

    A bargain has been struck, and Vandal the first to be thrown to these strange harbingers in hopes of producing a stronger breed of warrior for the sake of Gaia's Future. They are well past safe measures now after all, and in desperate times perhaps desperate measures can produce the results they seek.

    Assets And Liabilities

    Assets

    -15 Gifted
    -6 Point of Contact
    Contact: Binds-the-Throat: Werewolf Theurge

    Liabilities

    +9 Outsider
    +6 Paranoia
    +6 Lycanthropy