Light Sleeper
You are able to function with less sleep than most people.
You need only four hours of sleep per night, and any supernatural attempts to put you to sleep are rolled at +1 Difficulty.
Tough
You can function under intense pain.
Dice penalties from pain are reduced by 2. This includes Body penalty.
Trained Reflexes
Your life has been filled with tight situations and violent encounters, so when the fighting starts, you act quickly.
You get +3 dice to all Initiative rolls.
Avoidance
You are so off-putting, that most people just avoid you.
You may Exert your Mind to cause someone to ignore or avoid you in a social situation. Any Stealth rolls you might make as a part of this get +2 to their Outcome. Only works if your Charisma rating is 1.
Clear Conscience
You have a special knack for shrugging off traumatic experiences.
Penalty does not apply to Trauma rolls you make, and you may Exert your Mind to automatically succeed.
Focused
You are able to remain focused despite your circumstances and surroundings.
Any Mind Penalty you have is reduced by 2.
Notoriety: Went on trial for a tripple homocide, was let go as the judge ruled self defence.
ou are easily recognized and treated badly by the public at large due to something bad in your past.
There is a strong hatred of you in English speaking cultures, and anyone who watches the news or is tuned in to popular culture will reflect that attitude. You get -3 dice for any rolls in social situations, and must roleplay your notorious status when relevant.
Contortionist
You are unusually flexible, and may squeeze through small spaces with ease.
Reduce the Difficulty of any roll to escape a grapple or Dexterity roll involving flexibility by 2.
Cat-Eyes
Your eyes catch the light in the dark like a cat or dog's, granting low-light vision.
You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.
Ugly
A hideous disfigurement makes your appearance disturbing and memorable.
Any rolls that involve physical appearance in some way are at +2 difficulty. Social interactions should be roleplayed with this Condition in mind.