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Ivan
To adventure!

A Newbie Contractor played by Ivan_Croft in Earth 2041

Ivan is a Ink demon adventurer who will risk his life to Learn more.

He is 21 years old, and often appears as Caucasian male, 6 foot, black hair and red eyes.

Ivan lives in Earth 2041, a setting Much like our own, but much more advanced.

Attributes

Brawn

2

Charisma

3

Dexterity

3

Intellect

3

Perception

3

Abilities

0 Alertness

0 Animals

0 Athletics

1 Crafts

2 Culture

0 Drive

1 Firearms

0 Influence

0 Investigation

0 Medicine

2 Melee

0 Occult

0 Performance

1 Science

2 Stealth

2 Survival

0 Technology

0 Thievery

2 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Ivan is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • One over the left eye
  • Body 6

    Stress

    7 Mind

    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Atrocities
    Murder
    Anguish

    Traumas

  • Fear of holy magic/ items


  • Circumstances

    Circumstances describe your situation.

    Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

    Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

    Conditions

    Conditions describe your state of being.

    Examples of Conditions include curses, diseases, and impactful personality quirks.

    Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

    Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

    Loose Ends

    Loose Ends will cause problems for you if you don't tie them up.

    Examples of Loose Ends include enemies, debts, evidence, and promises.

    All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

    You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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    Advancement

    Newbie
    0 Victories - 0 Failures
    Remaining Exp: 65
    (Earned: 150 - Spent: 85)
    An itemized record of every Contract, advancement, and more

    Journal
    Ivan has not written in his journal yet.

    Questionnaire

    Latest 0 of 0 answers

    Moves

    Ivan has made 0 Moves.
    Contractors must have participated in at least one Contract before they can make Moves.

    Assets And Liabilities

    Assets

    -3 Acute Sense
    Sharpened Sense: Hearing

    Liabilities

    +3 Speech Impediment
    +6 One Eye