The armor that Percival wears has taken on the life of his building legend, gaining the same imbuement his sword bears. The mail flows over his form naturally, seeming to be tailored specifically for his form.
You gain the following benefits as long as you are wearing this Artifact.
You have 3 Armor, which reduces incoming Damage. Armor from multiple sources does not stack.
Your Armor protects you against Injury from non-physical sources as well.
A fancy upgrade to Wally's old vest. This one covers Wallys chest and features a sturdy drag bar. Studs along the sides provide protection, and short spikes around the neck give a nasty poke to anyone trying to get too close. The side bags are emblazoned with large block lettering that says 'WALLY' and 'SERVICE ANIMAL. DO NOT PET'
Wally's background in artifact smuggling is coming back to them as they succeed in contracts. As they gather more and more of their memories, they're able to better remember some of the tricks they picked up before they were a dog. Like fancy protective wards.
You gain the following benefits as long as you are wearing this Artifact.
You have 4 Armor, which reduces incoming Damage. Armor from multiple sources does not stack. Called Shots may circumvent your Armor, depending on its coverage.
Any Injury received from Damage that was reduced by this Armor is considered makeshift stabilized and will not degrade further. Any Battle Scar received from such an Injury is reduced by 1 level to a minimum of a Minor Battle Scar.
When you take Damage from a source which is within 5 feet, deal back as much Damage as your Armor prevented.
Eden skin is now weaved together so intimately with the lead alloy he used in cyber Genesis that he now is naturally armored at all times
It’s sort of a botched surgery scar times 10
Looks slightly metallic and his movement is A little stiffer than it used to be he Looking at it, you would have to make a coin flip in your head Ask about the normality or to act as if you don’t notice
You gain the following benefits at all times.
You have 6, which reduces incoming damage from all sources of physical attack except Electric type damage. Armor from multiple sources does not stack. This Armor cannot be circumvented with Called Shots.
Possession of this Power grants the following Battle Scar: Disfigured.
Aaron glares down any attempt to harm him with his piercing eyes, He summons a psychic aura around his person that prevent attacks.
Exert your Mind and spend an Action. Roll Intellect + Alertness at Difficulty 6.
If you succeed, you create a barrier around yourself, which absorbs the next Outcome + 2 Damage. The Damage reduction from the barrier is applied before Armor. You may only have 1 active barrier at a time.
The barrier will fall after two hours, or if it absorbs the full amount of Damage. When a barrier falls, you cannot use this Effect again for a minimum of 2 Rounds.
The latest enhancement to the Umbrae Defender integrates advanced “black tech” defenses, blending next-generation materials science with covert tracking systems. The artifact now houses a layer of hyper-dense nanofiber mesh, invisible to the naked eye, which disperses kinetic energy from physical attacks. This nanofiber technology, known only to certain government labs and high-clearance contractors, reduces incoming damage significantly, rendering most forms of physical assault virtually ineffective. Only specialized attacks with legally encoded identifiers can bypass this armor, making it uniquely selective.
This nanofiber defense system is reinforced with a self-repairing lattice structure, embedded with molecular memory. If breached or damaged, the mesh automatically reconfigures itself, restoring to full strength within an hour, regardless of the intensity of the assault. This tech is resilient to armor-shredding tactics and cannot be bypassed by targeted shots, ensuring that the defense remains robust and consistent.
Embedded within the artifact is a miniature LiDAR tracking and triangulation system, activated immediately upon impact. When the armor is hit, this tracking system triangulates the origin point of the attack, locking onto the source’s exact location for 30 seconds. Utilizing covert radio frequency analysis, it provides a precise, untraceable data relay to the wearer, giving them a real-time, 360-degree awareness of their assailant’s position. The Umbrae Defender, enhanced by these black tech innovations, offers not only unparalleled defense but also an elite tracking system, turning each encounter into a tactical advantage.
You gain the following benefits as long as you are wearing this Artifact.
You have 6, which reduces incoming damage from all sources of physical attack except Legally Justified Attacks. Armor from multiple sources does not stack.
Your Armor cannot be destroyed, and it always provides a minimum of 2 Armor regardless of any Armor shredding or penetration. It cannot be circumvented with Called Shots. When shredded, it returns to full potency in one hour.
Whenever your Armor reduces incoming Damage, you are immediately made aware of the source of the Damage. You may pinpoint their location for 30 seconds.
Simple as that, unfortunately.
You gain the following benefits at all times.
You have 3 Armor, which reduces incoming Damage. Armor from multiple sources does not stack. This Armor cannot be circumvented with Called Shots.
Unimportant characters just can't seem to hit our hero with their attacks. Injuries that are sustained from underlings are conveniently non-severe.
You gain the following benefits as long as the attacker isn't important enough to have a name.
You have 4 Armor, which reduces incoming Damage. Armor from multiple sources does not stack. This Armor cannot be circumvented with Called Shots.
As long as the ninja is carrying a weapon, their self-defense is almost subconscious. Subtle twitches and lighting-fast feints and parries using sword and scabbard can buy the ninja precious seconds to enact an escape plan or make the kill.
You gain the following benefits at all times. You must actively and obviously be using a sword to gain the benefits of this Effect.
You have 4 Armor, which reduces incoming Damage. Armor from multiple sources does not stack. This Armor cannot be circumvented with Called Shots.
Whenever your Armor reduces incoming Damage, you are immediately made aware of the source of the Damage. You may pinpoint their location for 30 seconds.
Any time your Armor prevents Damage, your Armor rating is temporarily decreased by 2. Whenever it goes five Rounds without preventing any Damage, it is restored back to its full value.
Standard issue in the Future Soldier's home time, the Personal Shield Generator (PSG) projects a protective energy barrier around the body. It absorbs damage far better than traditional armor, but its battery is quickly drained. When depleted, the PSG must spend a few seconds recharging.
When struck, the normally-invisible field of the PSG flashes, revealing a bright yellow honey-comb pattern encasing the body.
You gain the following benefits as long as you are wearing this Artifact.
You have 6 Armor, which reduces incoming Damage. Armor from multiple sources does not stack.
Your Armor cannot be destroyed, and it always provides a minimum of 2 Armor regardless of any Armor shredding or penetration. It cannot be circumvented with Called Shots. When shredded, it returns to full potency in one hour.
Any time your Armor prevents Damage, your Armor rating is temporarily decreased by 2. Whenever it goes five Rounds without preventing any Damage, it is restored back to its full value.
While transformed, the werewolf's toughened hide provides protection from all manner of attacks, except silver.
You gain the following benefits as long as you are in werewolf form.
You have 4, which reduces incoming damage from all sources of physical attack except silver. Armor from multiple sources does not stack. This Armor cannot be circumvented with Called Shots.
Any Injury received from Damage that was reduced by this Armor is considered Makeshift Stabilized and will not degrade further, and any Battle Scar caused by them is reduced by 1 level. You may attempt a single Proper Stabilization on such Injuries.
There's a certain strength that comes from displaying the flag of one's country. As long as the Soldier holding their country's flag or wearing something emblazoned with it, they are less likely to be injured in battle.
You gain the following benefits at all times. You must actively and obviously be using clothes or a uniform that displays the flag of your country to gain the benefits of this Effect.
You have 4 Armor, which reduces incoming Damage. Armor from multiple sources does not stack. This Armor cannot be circumvented with Called Shots.