Flying in the air is the best way she can get comfort being in a little jet makes her feel at home
This Artifact can be used as a dragonfly jet. It is roughly the same size as a dragonfly jet but can be collapsed into A little helmet that she made and concealed. Collapsing or expanding it costs a Quick Action.
This dragonfly jet has flying. Any roll to pilot this vehicle receives +2 dice.
You also gain the following effects:
A large Spanish galleon, armed to the teeth with weapons and ready for war. Enough space to hold a crew of over 100 and large cargo bay below, 4 decks, 4 masts, with a menacing red glow emitting from the front, ready to rain fire on all those who dare oppose her.
A flaming ship, a fearful sight,
The Fallen Flame, bathed in night.
With Captain Doug, skeletal guide,
Through stormy seas, it fiercely rides.
Forty cannons, roaring thunder,
A dual fireball, hellish plunder.
Red sails billow, ghostly crew,
A tale of terror, dark and true.
The damned sail on, a haunting fear,
Their skeletal laughter, cold and drear.
A legend born, a haunting sight,
The Fallen Flame, reigns with might.
This Artifact can be used as a Flaming Galleon. It is roughly the same size as a Flaming Galleon and just as difficult to conceal.
This Flaming Galleon has 40 standard cannons, 2 frontal cannons, 2 rearward cannons, gunpowder kegs to be thrown off the back, dual fireball shooter off the front.. Any roll to pilot this vehicle receives +2 dice.
You also gain the following effects:
when stored, The Grey Pearl appears as a ship floating on stormy waters. The scene within the bottle seeming to move as if it were actually happening. When uncorked, a swirling thundercloud will erupt from it as the Pearl appears. If the ship is used on land, it will seem to sink into the ground as if it were water, a ghostly glow emitting from where the two meet.
This Artifact can be used as a Pirate sloop. It is roughly the same size as a Pirate sloop but can be collapsed into Ship in a bottle and concealed. Collapsing or expanding it costs a Quick Action.
This Pirate sloop has Quick drop anchors allowing it to anchor turn.. Any roll to pilot this vehicle receives +2 dice.
You also gain the following effects:
A dappled green Subaru Forester with an unusually large trunk. It has a protective metal cage attached to its front and rear, a sturdy antenna, and a pair of antlers mounted to the hood which seem to grow from the car itself. It always smells of woodsmoke, cinnamon, and leather, and when it drives, it seems to be followed by leaves and needles.
Evelyn Weapon Stats:
Harpoon: 300 ft range, +3 damage. Can impale and attach to targets which can then be reeled in with the winch.
Flame Lance: 40 ft range, +3 damage. Sets targets on fire.
This Artifact can be used as a Subaru Forester Battle Wagon. It is roughly the same size as a Subaru Forester Battle Wagon but can be collapsed into a leather bound poetry journal with the name "Evelyn" on the cover and concealed. Collapsing or expanding it costs a Quick Action.Unless Modifications were made by Moxie's Technicians, this Artifact behaves as its mundane counterpart.
This Subaru Forester Battle Wagon has a front and rear collision cage, satellite GPS and communications connection, an outlet connection to the car battery, and expanded cargo space. Under the hood is a concealed harpoon crossbow with attached winch and a flame lance. Any roll to pilot this vehicle receives +2 dice.
You also gain the following effects:
Anyone who touches this Artifact will notice it warping their mind and may drop it. If they choose to hold or use it, they immediately receive the following Trauma: Phobia of Fireworks: When you encounter the subject of your phobia, you must roll Self-Control to avoid entering a fight-or-flight response. If you fail, you may Exert your Mind to face your fear.. If they lose possession of this Artifact, the Trauma heals over the course of the next day.
Il Banchetto, a hulking garbage truck disguised as "Di Napoli Waste Removal," is a fortress on wheels with reinforced steel, bulletproof windows, and *The Maw* compactor designed for more than trash. Those who possess it slowly stop sharing their past, their identities fading as the truck absorbs their essence. Over time, they become silent extensions of the vehicle, loyal only to the family it serves, with no past left to haunt them.
Il Banchetto’s power comes from its connection to the Di Napoli family’s dark legacy—an ancient pact forged in secrecy. The truck is not just a tool, but a vessel that absorbs the essence of those who possess it, drawing its strength from their submission and silence. It feeds on identities, erasing individuality to ensure unyielding loyalty. Its power isn’t merely mechanical—it’s metaphysical, a binding force that turns its driver into an extension of the family’s will.
This Artifact can be used as a Garbage truck. It is roughly the same size as a Garbage truck but can be collapsed into steel cigar case and concealed. Collapsing or expanding it costs a Quick Action.
This Garbage truck has Airless tires, bulletproof glass, reinforced steel plating, hidden smuggling compartments, quick-change license plates, heavy-duty ramming bumper,secret weapon stash(2 Shotguns, 2 Desert Eagles and Ammunition also a Medical Kit),. Any roll to pilot this vehicle receives +2 dice.
You also gain the following effects:
Anyone who touches this Artifact will notice it warping their mind and may drop it. If they choose to hold or use it, they immediately receive the following Trauma: Compulsive Liar. If they lose possession of this Artifact, the Trauma heals over the course of the next day.
The Nargacuga hops forward, off of Toxadahl’s back, growing into full size, large enough for toxadahl, and only him, to ride.
This Artifact can be used as a Nargacuga. It is roughly the same size as a Nargacuga but can be collapsed into a smaller version of the nargacuga, still just as animated, just much more chibi and concealed. Collapsing or expanding it costs a Quick Action.
This Nargacuga has A saddle that won’t let the rider fall off unless they want too. Any roll to pilot this vehicle receives +2 dice.
You also gain the following effects:
This item is a living thing. When targeted, it counts as a Living Creature in addition to its other target types. If destroyed or abandoned for more than two days, it dies and becomes unusable.
The airship of solitude is the mad scientist's lair and preferred mode of travel. Not only does it include a full science laboratory, it can be collapsed into an incredibly small canvas cube and easily transported. The mad scientist may pilot the ship alone or rely on its autopilot features for ultimate convenience.
This Artifact can be used as a blimp. It is roughly the same size as a blimp but can be collapsed into a phone-sized canvas cube and concealed. Collapsing or expanding it costs a Quick Action.
This blimp has full science laboratory, bullet-proof envelope, and ample parachutes. Any roll to pilot this vehicle receives +2 dice.
You also gain the following effects: