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Elrick Purslane

A 3-Victory Newbie Contractor played by Vanderblack in Maelstrom

Elrick Purslane is a florist who will risk their life to become the ultimate druid and protect and nurture nature.

They are 28 years old, live in in a quiet and peaceful rural area in Netherlands, and often appears as average man.

Elrick Purslane lives in Maelstrom, a setting where videos of the supernatural go viral every day. Their journal has 6 entries. Their Questionnaire has 11 answers.

Attributes

Brawn

3

Charisma

3

Dexterity

1

Intellect

3

Perception

3

Abilities

3 Alertness

3 Animals

3 Athletics

1 Brawl

3 Crafts

1 Culture

1 Drive

0 Firearms

1 Influence

1 Investigation

4 Medicine

4 Melee

1 Occult

1 Performance

3 Science

1 Stealth

3 Survival

2 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Elrick Purslane is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Elrick Purslane has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Murder

Traumas

(Elrick Purslane has no Traumas)


Solar Power


Circumstances

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $1,000 (or equivalent currency) per Contract. (See loose end)
Stockpile of mild poison
Given by GreenAppll
Through some illegal means, you have reliable access to a certain type of material others don’t. Between each contract, you may acquire 3 doses of "mild toxin" that you can coat an item with. Please reference the mild toxin rules. If you are spotted using these toxins by a federal agent, you will gain a loose end.
Point of Contact: Wealthy Musician
Given by Ricterx
You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from "Weird Al". Your contact is not brainwashed or supernaturally compelled (only enough tthat they may 'help' this contractor in some minor way once per contract or downtime under penalty of losing an arm), and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.

Conditions

From Assets and Liabilities
Convenient Klutz Your manner of tripping over yourself is so unpredictable, it makes you difficult to target. When you are attacked, you may spend a Reaction to instead fall on your face and take a Severity-1 Injury, avoiding the attack. Only works if your Dexterity rating is 1.
Tough You can function under intense pain. Stress from Injuries is reduced by 2.
Attuned Autoimmune Your background has exposed you to a wide variety of toxins and diseases, and you have adapted to resist. +2 dice to resistance rolls against any diseases or toxins.
Pack Beast You're built to carry and haul. You can carry 25 pounds per point of Brawn without being encumbered instead of the usual 15.
From Maelstrom
Deal with Sam Lord Took a deal with Sam by burning a $100 bill. Sam Lord will let me keep the red devil balm as long as I do not kill him.

Loose Ends

New Research

Imminent Dangerous Given by Ricterx
Elrick is helping Susan Rodgers, she's 22, red hair, brown eyes, fair/light skinned with her research into making catnip that affects other animals. He is spending 1.5k of his free money to assist her and once this loose end elapses he will gain her as a POC: Botonny Scientist. Until then his finances will subtract this amount of money for every Move or Contract he's in at the start of it.

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Contractor Timeline

3 Victories - 0 Failures
Remaining Exp: 0 (Earned: 183 - Spent: 183)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Moves

Elrick Purslane has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Elrick Purslane.

Assets And Liabilities

Assets

-0 Finances: Average
-6 Tough
-3 Convenient Klutz
-6 Attuned Autoimmune
-6 Pack Beast