The adrenaline boosts have had a visible impact on Mark's physique, as impressive as it was before- sliding from athlete, to full on bodybuilder.
His nerve system's don't seem to transfer pain like ours, deadening the sensation, but also producing vast quantities of adrenaline- enough to kill a man who didn't have the body Mark does.
His adrenal glands are also swolen and deformed, capable of much higher outputs than normal.
You gain the following benefits at all times.
Your Body and Mind Penalties are reduced to 0.
While Incapacitated, you may Exert your Mind to take a single action.
If you are Stunned, you may Exert your Mind to instead still take actions, but at a -2 penalty, for the duration of the Stun. If you are knocked out, drugged, or otherwise made unconscious, you may Exert your Mind to wake up.
Nyoka keeps their fighting stance up at al times. Their eyes emboldened by the fire of combat, and their hands wrapped in Ancestral blessing.
Exert your Mind (unless you win a coin flip) and spend an Action. You must use up Smelling Salts in order to activate this Effect.
Your Stress from Injuries and Mind Damage is reduced to 0. Lasts three hours.
To not break down when presented with no choice but to complete an impossible task is true grit to continue forwards in the face of hopeless ness is the prime example of the human spirit. To continue getting closer and closer to completion to continuously seek self-improvement is nothing if not the essence prime example of a human being.
The Hand of the Ancients now allows its wearer to exemplify these virtues. To move forward in the face of death and fear.
You gain the following benefits as long as you are wearing this Artifact.
Your Stress from Injuries and Mind Damage is reduced to 0.
If you are Stunned, asleep, drugged, or otherwise made unconscious for any reason other than being Incapacitated, you may Exert your Mind to wake up. Any penalty which was caused by this condition is removed.
With the constant contracts to where he risks literal life and limb is giving him a good flashback to when he crawled through hell and fought in the war, having survived turmoil and pain as he was handee many bad cards in his time to tortured, stabbing, shot, and various near death situations he believes pain is more of a friend than and enemy and embraces it to fuel his goals. Using items of his past to constantly remind of the pain and what of it.
You gain the following benefits at all times. You must actively and obviously be using World War 2 Memorabilia to gain the benefits of this Effect.
Your Body and Mind Penalties are reduced to 0.
Honeybadgers are fearless creatures that will fight until the bitter end no matter what!
You gain the following benefits at all times.
Your Body and Mind Penalties are reduced to 0.
If you are Stunned, asleep, drugged, or otherwise made unconscious for any reason other than being Incapacitated, you may Exert your Mind to wake up. Any penalty which was caused by this condition is removed.
Possession of this Power grants the following Trauma at all times: Roll trauma to stop fighting once you've started..
She pulls out her leather pouch of acupuncture needles and sticks one in you, suddenly you feel like you'll make it through.
Exert your Mind (unless you win a coin flip) and spend an Action to activate. You must use up Acupuncture Needles in order to activate this Effect.
Your Body Penalty is reduced to 0. Lasts for one hour. Does not reduce Mind Penalty.
You may move at your normal speed and still maintain Concentration.
The mobster's been through tougher scrapes than this. A few cuts and bruises won't stop them.
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.