Allowing himself to directly mindlink with the server in his home allows him to think on a level beyond normal people, parallel thought processing independent of anything and everything related to his physical body. Though it does require him to squint with the cybernetic eye in question resulting in a visible telescoping of the iris but hey. Nothing's free.
You gain the following benefits as long as you have your cybernetic eye.
Your Intellect rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Intellect (Cannot be used on combat rolls or Power activations).
If you are witnessed actively using this Effect, whoever sees it can make a Perception + Alertness roll at Difficulty 6. A complete success reveals the source of your power.
You also gain the following effects:
Augustine is paper thin really, a man you think there is more depth to than there is. He can fight, he is smarter than most. And he is equally as fragile, ripping himself apart like paper at every opportunity.
You gain the following benefits at all times.
Your Intellect rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Intellect (Cannot be used on combat rolls or Power activations).
Possession of this Power grants the following Trauma at all times: You must roll self control in any suitably overstimulating situation to avoid ripping out your skin and causing further injury..
You also gain the following effects:
The nanotech in his blood filters out unnecessary information and cycles in the new important information.
You gain the following benefits at all times.
Your Intellect rating is increased by 0. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Intellect (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
"At some point, I stopped seeing people. Now, I just see bones - and a little voice in my head tells me exactly where those bones should rest."
Boneman's exploits have attracted the hand of old, forgotten Gods. A skeletal finger pointed in guidance pulls her along - puppets her in a cryptic dance - as she watches you. Determines where you, too, will come to rest.
You gain the following benefits as long as you have your Skeletal bones tattooed above my fingers.
Your Intellect rating is increased by 0. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Intellect (Cannot be used on combat rolls or Power activations).
If you are witnessed actively using this Effect, whoever sees it can make a Perception + Alertness roll at Difficulty 6. A complete success reveals the source of your power.
You also gain the following effects:
The user of this gift will begin mumbling to themselves seemingly incoherently as they enter a trancelike state and use all their mental faculties.
You gain the following benefits at all times.
Your Intellect rating is increased by 0. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Intellect (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
Upon activation, Zeke's right eye flashes with a violet, mystical flare as it witnesses time itself unfold before him. Revealed are both glimpses into his immediate future and divinations from across all of time, granting him an endless library of knowledge.
You gain the following benefits as long as you have your hourglass marked right-eye.
Your Intellect rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Intellect (Cannot be used on combat rolls or Power activations).
Possession of this Power grants the following Trauma at all times: Visions Of Past And Future: Your sleep is plagued by horrible visions depicting apocalyptic prophecies across all of time. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
If you are witnessed actively using this Effect, whoever sees it can make a Perception + Alertness roll at Difficulty 6. A complete success reveals the source of your power.
You also gain the following effects:
It's true the mad scientist is one of the greatest minds of our generation, that they can solve any puzzle or riddle. However, no one wants to spend time with them.
You gain the following benefits at all times.
Your Intellect rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Intellect (Cannot be used on combat rolls or Power activations).
You also gain the following effects: