Patrick has started to get a feeling when something is looking for him. It’s like a sixth sense that tells him when to leave a crime scene. He can hone it further by talking to the fae in the mirrors asking if those around are looking for him.
Exert your Mind and spend at least two Actions performing the following ritual: Knocks on a mirror twice and says “Mirror Mirror who should I fear” to activate. You must maintain Concentration while activating this Effect, and it fails if you are interrupted.
You automatically detect all Things looking for Patrick within 50 feet of you for the next hour. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby and their direction, but you are not aware of their exact locations.
Even while this Effect is not active, if any Things looking for Patrick come within 50 feet of you, you may roll Perception + Alertness, Difficulty 7 to detect them.
You receive A Glimpse of their Face for each being you detect.
"I hate those damn monsters, I just have a keen sense of where they are..."
Exert your Mind and spend one minute.
You automatically detect all Alien Monsters within 50 feet of you for the next hour. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby, as well as their distance and direction.
If no Alien Monsters targets are within 50 feet of you, and then one enters range, you automatically detect it, even if this Effect is not active.
Even if there are no Alien Monsters within 50 feet of you, you become aware of the direction the closest one is in, as well as a rough sense of its distance from you.
All Alien Monsters who you can sense are equally able to sense you.
Loyabard starts listing the reasons that someone might get excluded from a jury. While doing so the words spew out of his mouth and run in tiny invisible streams of text outwards to range. They peruse each possible target in range and relay information back to loyabard on the people that match the criteria.
Exert your Mind and spend two Actions performing the following ritual: Loyabard starts listing reasons to reject people from a jury. You must actively and obviously use Writing Implement to activate this Effect. You must maintain Concentration while activating this Effect, and it fails if you are interrupted.
You automatically detect all Murderers and Alien Beings within 300 feet of you for the next hour. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby, as well as their distance and direction.
Tam's gloves, saturated with psionic energy, glow purple for a moment as the user begins to go though the motions engraved in it. And one's mind opens, touching everyone around them. And they are Judged, and one shall know their sins.
Exert your Mind and spend two Actions performing the following ritual: Going though a swordswoman's kata. This Effect cannot be used unless Advanced Analysis is active. You must maintain Concentration while activating this Effect, and it fails if you are interrupted. You must make a Trauma roll when you use this Effect. Its Difficulty cannot be reduced by any means. If you fail or Botch, you receive one Mind Damage and a new Trauma.
You automatically detect all criminals within 10 miles of you for the next hour. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby, as well as their distance and direction.
You learn basic information about why each detected being is being detected. For example, if you detect Criminals, you may learn how many crimes they have committed and what type.
You receive a common name for each being you detect.
Saint has found that the threat detection system follows him into the other worlds he enters.
(check extended description for what songs should play in what areas)
https://www.youtube.com/watch?v=ctNH9lN0vt4&list=PL47RgcQ099QbXDzQ27vcRWLO3PaQ6Uwa1&index=1 (countryside/wilderness)
https://www.youtube.com/watch?v=KWOVyT2oq4U&list=PL47RgcQ099QbXDzQ27vcRWLO3PaQ6Uwa1&index=2 (industrial)
https://www.youtube.com/watch?v=kqAUp5T_p58&list=PL47RgcQ099QbXDzQ27vcRWLO3PaQ6Uwa1&index=12 (urban/day)
https://www.youtube.com/watch?v=mTVL0Gdj7lM&list=PL47RgcQ099QbXDzQ27vcRWLO3PaQ6Uwa1&index=13 (urban/night)
https://www.youtube.com/watch?v=eZaHq92nBcA&list=PL47RgcQ099QbXDzQ27vcRWLO3PaQ6Uwa1&index=4 (shore/water)
https://www.youtube.com/watch?v=ZxC8CzNmwnc&list=PL47RgcQ099QbXDzQ27vcRWLO3PaQ6Uwa1&index=5 (caves)
https://www.youtube.com/watch?v=snd1c_ntzb8&list=PL47RgcQ099QbXDzQ27vcRWLO3PaQ6Uwa1&index=6 (heights)
Exert your Mind and spend an Action.
You automatically detect all beings with malicious intent within 50 feet of you for the next hour. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby, as well as their distance and direction.
If no beings with malicious intent targets are within 50 feet of you, and then one enters range, you automatically detect it, even if this Effect is not active.
The "Reaper" Assault Helmet is the signature piece of the Future Soldier's arsenal. It has a sleek, design and is made of a mysterious matte-metallic alloy. The wearer's face is exposed normally, but when a battle begins, a blue holographic visor flickers to life in front of the eyes. This HUD contains information about the soldier's ammunition and shield status, but more significantly can detect enemy combatants. Anyone nearby who is holding a weapon is painted with a red dot that follows them in real time. This allows the Future Soldier to fire at painted targets in the dark, detect ambushes lurking around corners, and grants an overall tactical advantage.
Expend a point of Battery and spend an Action.
You automatically detect all Emotional Aura within 300 feet of you for the next hour. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby, as well as their distance and direction.
The "Reaper" Assault Helmet is the signature piece of the Future Soldier's arsenal. It has a sleek, design and is made of a mysterious matte-metallic alloy. The wearer's face is exposed normally, but when activated, a blue holographic visor flickers to life in front of the eyes. This HUD contains information about the soldier's ammunition and shield status, but more significantly can detect enemy combatants. Anyone nearby who is holding a weapon is painted with a red dot that follows them in real time. This allows the Future Soldier to fire at painted targets in the dark, detect ambushes lurking around corners, and grants an overall tactical advantage.
Expend a point of Battery and spend an Action.
You automatically detect all people wielding weapons within 300 feet of you for the next hour. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby, as well as their distance and direction.