A small wooden surfboard pendant appears on the necklace, which glows while Sammie the surfboard is animated.
Joe picks up/shifts around his trusty surfboard to get it into position. Then with a grin he tosses it into the air. For a moment it falls, and then it just hovers there, bobbing as though it's on the calm ocean waves.
Exert your Mind and spend at least two Actions performing the following ritual: pick up/shift around the sports gear and toss it into the air to activate. Select a athletic sports gear within arm's reach which could fit inside a rolling luggage bag (50 liters). You must maintain Concentration while activating this Effect, and it fails if you are interrupted.
Your target will become Animated indefinitely. You may choose to end the effect at will, as a Free Action. You can only maintain one animated object at a time.
Animated Objects have the following restrictions and capabilities:
Jinko takes out a Flash drive and jams it into any object he chooses, causing metallic wiring and circuitry to spread out from the injection point. parts of the object are changed, giving some robotic legs, little propellers, or even wheels to zoom around in.
Exert your Mind and spend an Action to activate. Select a Inanimate target within arm's reach which could fit inside a briefcase (15 liters). You must actively and obviously use Flash Drive to activate this Effect.
Your target will become Animated indefinitely. You may choose to end the effect at will, as a Free Action. You can maintain a max of 4 targets animated at once.
Animated Objects have the following restrictions and capabilities:
Sally takes the thread and begins to twist it and tie it into a series of complex knots, symbolizing the binding of the spirit to the physical plane, asking them to imbue an item of her choice.
Exert your Mind and an Action. Select a Inanimate target within arm's reach which could fit inside a briefcase (15 liters). You must use up a bit of thread, rope or wire in order to activate this Effect.
Your target will become Animated indefinitely. You may choose to end the effect at will, as a Free Action. You can maintain a max of 4 targets animated at once.
Animated Objects have the following restrictions and capabilities:
The old man whispers to and touches the plant. It uproots itself and is stems move with life.
Yvon stirs the spirit of the plant Animating it slightly as its mind gains the power to follow the green father's command.
Exert your Mind and an Action. Select a Plant within arm's reach which could fit inside a rolling luggage bag (50 liters).
Your target will become Animated indefinitely. You may choose to end the effect at will, as a Free Action. You can maintain a max of 4 targets animated at once.
Animated Objects have the following restrictions and capabilities:
If Thaddeus gets his bass licks just right, and channels the lightning welling up inside him, nearby things will start coming alive, moving and acting according to his whims so long as he keeps the groove going.
Exert your Mind and spend an Action to activate. Select a Inanimate target within arm's reach which could fit inside a rolling luggage bag (50 liters). You must actively and obviously use a bass guitar to activate this Effect.
Your target will become Animated indefinitely. You may choose to end the effect at will, as a Free Action. You can maintain a max of 4 targets animated at once.
Animated Objects have the following restrictions and capabilities:
You must retain Concentration to keep up the effect; if your Concentration is interrupted, the effect will end.
You caress the statue you had made, afterwards you bonk it and it comes to life.
Exert your Mind and an Action. Select a statue within arm's reach which could fit inside a rolling luggage bag (50 liters). This Effect cannot be used unless it was to be made by you. You must actively and obviously use hammer and chisel to activate this Effect.
Your target will become Animated indefinitely. You may choose to end the effect at will, as a Free Action. You can maintain a max of 4 targets animated at once.
Animated Objects have the following restrictions and capabilities:
The magician dons their wizard hat, raises their arms, wiggles their fingers, and a rain of sparks fly woosh around an object. It shudders to life and follows the magicians commands, including to do things it was not designed to do.
Exert your Mind and an Action. Select a Inanimate target within arm's reach which could fit inside a briefcase (15 liters). You must actively and obviously use a pointed hat with stars and moons to activate this Effect.
Your target will become Animated indefinitely. You may choose to end the effect at will, as a Free Action. You can maintain a max of 4 targets animated at once.
Animated Objects have the following restrictions and capabilities: