...
Exert your Mind and spend an Action. The area within 45 feet of you immediately and obviously becomes imminently dangerous. Anyone in the area has 1 Round to attempt to escape. During the next Round, on your Initiative, roll Charisma + Occult at Difficulty 6. Targets remaining inside the radius may attempt an appropriate Reaction at GM’s discretion. Finding a physical barrier to use as cover will cut total damage taken in half (applies after Reaction roll but before Armor).
If the Outcome is positive, your blast hits all targets (besides a single chosen species or type of Animate being) within 45 feet of you with Damage equal to your Outcome + 8. If you botched the activation roll, you will also take full Damage from the blast, otherwise it will not hurt you.
Anyone hit by the blast may roll Body at Difficulty 7 as a Free Action, and reduce their Damage taken by the Outcome.
Any flammable Objects within the radius during the blast will catch fire, and any being who takes at least 4 Damage will catch fire. Starting the Round after they caught fire, flaming targets take 2 Damage per Round until the fire is extinguished.
Sept. 30, 2023, 12:10 a.m. - Improvement Cost: 3. Parameter Armor Effectiveness changed from 0 to 1.
The Book of Set grants Bill the ability to heal wounds quickly while he possesses the book.
You gain the following benefits as long as you are wearing this Artifact.
Any Injury you receive heals quickly, reducing its Severity by one level each hour. Any Injuries you receive while this Effect is active do not deteriorate over time. However, any Battle Scars caused by such an Injury will remain unless it is Properly Stabilized as normal.
As long as at least half your body remains intact, you cannot die and remain at Incapacitated, regardless of how many Injuries you take. It is clear to observers that you are still alive.
You may Exert your Mind and spend an Action to reduce the Severity of one of your Injuries by 2. Does not affect Injuries suffered as an activation cost for Effects.
From the outside, it just looks like the user is recording the target, however each glint and readjustment the lens makes magically sends a message to the target, only discernable by them.
you must get a full body scan of whoever you are recording as you do a stereotypical youtube click baiter intro like so: "Hey guys! So today I found these two guys and we see who gets to listen to my orders in a game of Simon Says!!! Make sure to like, comment and subscribe to see more videos from your favourite relevant YouTuber, YA BOI!!! And make sure to use the link below for 10% off your nearest (insert shill here)"
Exert your Mind and spend one minute. Select a number of targets equal to your Charisma within 20 feet. Your target may be actively engaged in Combat. Communicate a command to your targets. Roll Charisma + Influence at Difficulty 6. The targets may resist by rolling Mind at Difficulty 7.
If the contested Outcome is positive, your targets will be compelled to follow your command to their best understanding of the letter and spirit of the command until they have completed it or for your Outcome in minutes. You cannot issue another suggestion to the target until 10 minutes after they have completed the first command or 10 minutes after a failure.
The target is unaware that they are under supernatural influence and feel they are acting of their own free will. If you fail, they realize that you were attempting to influence them supernaturally with your command.
Your command can be an order to take an immediate Action, a conditional request, and an abstract goal. You cannot order a target to "do nothing," and they are free to take other Actions as they fulfill your request. Your command cannot be obviously self-destructive. Commands may force a target to violate one of their Limits, and they will need to make a Trauma roll once the suggestion wears off.
You must have some means of communicating this command to your targets, but no one other than you and them will understand or perceive it.
This Effect ends if you are stunned, fall asleep, go unconscious, are incapacitated, die, or if your total Stress ever exceeds 5.
After you finish activating this Effect, you cannot move quicker than a walk (max 15 feet per Round) for one minute and suffer a -1 dice penalty for an hour. Exhaustion’s penalty and duration stacks with multiple activations.
The goggles are filled with a dull light as they begin to scan the targets body as Kanni does a few test punches, guided by its system. The internal AI then begins pulling up information about the subject and informing those around with a speaker.
Spend an Action. Select a Sapient target or a Creature within arm's reach. At the end of your investigation, roll Brawn + Melee at Difficulty 6.
You learn all the following information about your target:
The quality and specificity of information gained depends on your Outcome.
Any information you gather is audible through a speaker and made publicly available.
This Gift cannot have more than 3 Drawbacks, and its Gift Cost is capped at 1.
You cannot investigate the same target more than once per day.
Henry takes a seat in front of the workbench, letting out a breath. The materials assembled, there was only the last step. Transferring control over to Lith, he tried to relax.
Activating the AAIA protocols requires embedded complicated arrays of nanotechnology into the item in question, and the only good source is currently the forges inside of Henry's bones. It's an unpleasant process, having your bones mined. But one must grit their teeth and tolerate it. Occasionally, various tools from the workbench are used, using copper and silicon in the place of missing pieces.
At the end, assuming the process worked as intended, the item lifts off, emitting an ultrasonic burst identifying its serial number and the fact it's currently slaved to Lith.
Stellar Navy regulations strictly prohibit the allowance of artificial intelligence operating independently of its master. However, as with all regulations, they can be bent, or broken, in emergency situations. AAIA Protocols are a set of protocols that allow such independent operation.
Typically Henry could activate them verbally, but a malfunction in one of the coproceessors in his suit leaves it unwilling to activate the protocols automatically. A manual process is... unpleasant.
Increase your sacrificial Injury's Severity by 1 and an Action. Select a Inanimate target within arm's reach which could fit inside an SUV (4,000 liters). This Effect cannot be used unless the user is in front of an electronics workbench. Roll a single D10 as a critical failure check. If you roll a 1, the Effect fails, and you you suffer the 'lost hand (left) battle scar, and the item you are attempting to animate is damaged. You must make a Trauma roll when you use this Effect. Its Difficulty cannot be reduced by any means. If you fail or Botch, you receive one Mind Damage and a new Trauma.
Your target will become Animated indefinitely. You may choose to end the effect at will, as a Free Action. This Artifact can maintain a max of 4 targets animated at once.
Animated Objects have the following restrictions and capabilities:
Anyone who witnesses you during this Effect's activation will almost certainly be disturbed to see the user's left hand is disassembled with a set of lasers, exposing the bone. They then begin to remove some marrow from inside, fusing it into the item being animated. This is an exceedingly painful process.
If you do not have a sacrificial Injury when you activate this Effect, take a new Severity-1 Injury.
The Grimoire is now bound to your very soul, gilded in heavy chains of gold, the pages drip blood as they are turned and chains rattle restlessly with every hefty thump of the cover.
This Artifact cannot be broken. If this Artifact is lost and in no one else’s possession, it finds its way back to its true owner during the next Downtime.
By default, the creator of this Artifact is its true owner. The true owner may formally bequeath this Artifact onto another person within arm’s reach, after which they are its true owner. If this Artifact has no living true owner, anyone may spend one day attuning to it to become its true owner.
If this Artifact is in no one else’s possession, its true owner may Exert their Mind and spend two Actions to bring it to themselves.
Whenever this Artifact is unattended and within 300 feet of its true owner, it will fly back to them. When not held or stowed, it floats beside its true owner, moving with them. While within 10 feet, the true owner does not need to touch it to use it.
This Artifact's true owner must have it with them to have restful sleep. They cannot regain Mind or Source while separated from this Artifact.
The Axe of Legend's blade has been imbued with the metal of the dark lord of rock and roll. It shreds chords and flesh. The rock god commanding it may recall it to their hand at will.
This Artifact can be used as a sword / axe. It is roughly the same size as a sword / axe and just as difficult to conceal.
Attack by rolling Brawn + Melee, Difficulty 6. Successful attacks deal Contested Outcome +4 Weapon Damage.
You also gain the following effects:
Dazzle Glasses are advanced "black-tech" espionage gear. They can be styled as any sort sunglasses. When the wearer is recorded, they will quickly flash a non-visible laser into the recording device, destroying it after only a moment of footage is taken.
This Effect activates whenever you are recorded. It does not require an Action or Exertion. Select a Non-Sapient Object within 20 feet no larger than a duffel bag (35 liters). Your target should be intuitively based on the triggering event. Roll Perception + Culture Difficulty 6.
If your Outcome is 4 or higher, the target will be completely destroyed and can no longer function, though it may still be repaired. If your Outcome is less than 4, the target will be partially damaged, and any attempts to use it will suffer a dice penalty equal to your Outcome.
The 255TE "Lancer" Rife fires an extremely deadly spike of plasma at its targets. It comes standard with a volume control, allowing the soldier to mute its normally fearsome lightning crack report for stealth missions. When not in use, it can collapse into a small metal disk that can fit into any utility belt.
This Artifact can be used as a rifle. It is roughly the same size as a rifle but can be collapsed into a metallic disk and concealed. Collapsing or expanding it costs a Quick Action.
Attack by rolling Dexterity + Firearms, Difficulty 6. Successful attacks deal Contested Outcome +5 Weapon Damage.
You also gain the following effects:
If the Selkie's seal skin is worn close to the body, any contact with salt water will cause them to transform into a seal. While transformed, they have full access to their normal suite of Powers.
This Effect activates whenever you are submerged in salt water. It does not require an Action or Exertion. Your target should be intuitively based on the triggering event.
You transform into small for two hours or until you choose to end the Effect. See the Extended System text for stats.
While transformed, you cannot use any equipment (including Artifacts and Consumables), and you cannot use your Active, Targeted, or Trap Powers. However, you can use your Passive Powers. Any equipment you are wearing transforms with you.
Injuries and Wound Level are carried over between forms. However, transforming can never kill you; you merely remain Incapacitated until your Injuries are sufficiently healed.
The airship of solitude is the mad scientist's lair and preferred mode of travel. Not only does it include a full science laboratory, it can be collapsed into an incredibly small canvas cube and easily transported. The mad scientist may pilot the ship alone or rely on its autopilot features for ultimate convenience.
This Artifact can be used as a blimp. It is roughly the same size as a blimp but can be collapsed into a phone-sized canvas cube and concealed. Collapsing or expanding it costs a Quick Action.
This blimp has full science laboratory, bullet-proof envelope, and ample parachutes. Any roll to pilot this vehicle receives +2 dice.
You also gain the following effects: