Minerva lets out a breath, kneeling down and closing her eyes. For a moment, she slides into the Dreamlands, and examines the records there, reading the most recent census. As time is malleable in the Dreamlands, it just happened.
Exert your Mind and spend two Actions performing the following ritual: kneeling down, and closing her eyes, meditating for a short moment. You must actively and obviously use silver fox pendant to activate this Effect. You must maintain Concentration while activating this Effect, and it fails if you are interrupted. You must make a Trauma roll when you use this Effect. Its Difficulty cannot be reduced by any means.
You automatically detect all animate beings within 1 mile of you for the next hour. This includes any who come within range during the duration. You have a sense of how many valid targets are nearby, as well as their distance and direction.
You receive a common name for each being you detect.
Jake tensed his body just as he was once instructed... before an overwhelming pain coursed through his body, feeling like he was burning alive from the inside out. He couldn't help but scream as he felt his back start to swell like a balloon, his skin darkening substantially as he held his head. He coughed up blood and bile as his arms began to unfold and expand, his skin growing soft and malleable - then the true horror began.
His body would swell and shrink, swell and shrink, like a mix between a bubble and a lung... And it kept growing. Eventually, it grew until it was twice his original size before unfolding into an array of flesh, bone, and blood, dancing and layering on itself as it took on a new, terrible form: his head was longer, like the Xenomorph if half of the back of its head was missing. His jaw opened and fell slack, easily going past a foot in length. His back was heavily arched into a slouching position as it looked incredibly swollen, spines protruding at random points from it as it's spine extended out before slowly retracting back in. Then there were his limbs... His arms were thin yet layered with muscle while his legs were spindly and long, his feet and hands now reduced to bone talons and claws respectively. Instead of a cry of pain, it let out a series of wet clicks before it's throat opened to reveal a flesh sack, which inflated as the thing let out a deafening roar, declaring dominance and a demand for bloodshed.
Exert your Mind and spend an Action to activate.
You transform into Abberant Humanoid for 30 minutes. You have access to all of your Powers while you are Abberant Humanoid, and you can use your equipment. Your Battle Scars, Injuries, and physical Liabilities are carried over between forms. While transformed, your Brawn is increased by 1 and your Dexterity is increased by 1.
Your alternate form is its own deadly weapon. Unarmed attacks made in your alternate form deal +3 Bonus Damage (instead of the typical -2).
You do not suffer wound penalties while in your Alternate Form.
Anyone who witnesses you during this Effect's activation or for its duration will almost certainly be disturbed to see His body twisting, stretching, and folding out like someone knitting his corpse into a new form..
Possession of this Power grants the following Battle Scar: The area of his chest where his heart is located is swollen, the veins around it inflamed and a deep red and blue, making it hard or impossible to hide..
While transformed, you automatically fail any Mind roll to resist an impulse and suffer -3 dice on all other Mind rolls.
You cannot speak any coherent verbal language while transformed and must resort to other means of communication.
"At some point, I stopped seeing people. Now, I just see bones - and a little voice in my head tells me exactly where those bones should rest."
Boneman's exploits have attracted the hand of old, forgotten Gods. A skeletal finger pointed in guidance pulls her along - puppets her in a cryptic dance - as she watches you. Determines where you, too, will come to rest.
You gain the following benefits as long as you have your Skeletal bones tattooed above my fingers.
Your Intellect rating is increased by 0. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Intellect (Cannot be used on combat rolls or Power activations).
If you are witnessed actively using this Effect, whoever sees it can make a Perception + Alertness roll at Difficulty 6. A complete success reveals the source of your power.
You also gain the following effects:
A chef has a good eye on what may fit a customer's taste. Learning how to talk to them, interact with them, give a show and a performance with his cooking. Charming and interesting, a aura that feels inviting and relaxing.
Bu fang life as a chef has grown and developed the way he talks with others and keep them talking. He gives off an aura that is friendly and is charming, a aura that makes anyone that meets him want to see him cook.
-Edits: Removed Honest Eyes - while that is an incredible power, it requires effective communication to use well.
-Added Samson: Bu Fang's Knife. Reasoning is simple - if you have Signature Item, it's not like you can lose it forever, can you?
-Added Come Again: A much needed cure for foot in mouth disease. Having this ability means you always present well, no matter what.
-Added Like a Book: Knowing what people respect/disrespect is incredibly powerful & on point for a Chef, & gives you unassailable info without an exert
Overall, an underutilized power, that could use more investment
You gain the following benefits as long as you have your Bu Fang's Knife.
Your Charisma rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
If you are witnessed actively using this Effect, whoever sees it can make a Perception + Alertness roll at Difficulty 6. A complete success reveals the source of your power.
You also gain the following effects:
This base form has green skin and 'hair,' though the hair seems to seamlessly meld into the shape of the head. It doesn't have visible ears or a nose, but does have large black eyes.
Able to make "Finger Guns" that fire bullets made out of compressed flesh
You gain the following benefits at all times.
You are permanently and visibly transformed: Alien. You are considered to be a Sapient, Living being when targeted..
You no longer age naturally, and supernatural attempts to age you fail.
You can squeeze through any cracks and passageways a cat would be able to.
You may make a +2 Weapon Damage Ranged attack without additional equipment.
You cannot be mistaken for a normal human. You cannot always use standard human clothes, equipment, vehicles, and facilities, and when you can, you suffer an increased Difficulty.
The Severity of any Injury caused by Corrosive is increased by 2.
Anyone who has met Clyde in the past, now sees that he is quite a bigger man than he was. Whenever someone would try to stab him, shoot him, or otherwise shove him off the 3rd story, he seems to be able to shrug off some of the lighter stuff.
You gain the following benefits at all times.
Your Brawn rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Brawn (cannot be used on combat rolls or Effect activations).
You also gain the following effects:
The Witch wiggles her fingers at her broomstick, and it leaps from the ground with a whoosh of wind. She may then hop on and fly around. It’s so fun, she often finds herself cackling uncontrollably.
Flight is brief but quick, and she must return to the ground in one minute.
Exert your Mind and spend an Action. You must actively and obviously use a broom to activate this Effect. This Effect remains active for two hours.
As long as you are conscious, you are immune to falling Damage. Additionally, you may glide as you fall, traveling 35 feet horizontally for every 10 feet you fall. While gliding, you fall at a minimum speed of 10 feet per Round.
You may ascend into the air and fly using your mind. Your Free Movement is Mind x5 feet/Round, including vertically. You cannot Dash. When sprinting, roll Mind and add your rating in Mind plus 1 to the outcome, multiply by 5 to find your sprint speed. Your encumbrance limit is 10 lbs per point of Mind.
You are subject to the following effects while gliding or flying:
The Vampire has grown wicked fangs in place of their canines, allowing them to thoroughly drain a person of blood should they get ahold of one.
You gain the following benefits as long as you are biting and you are engaged in unarmed combat.
+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +2 Weapon Damage (instead of -1). The target's Armor is fully effective against this Damage.
You also gain the following effects:
The doctor is a master at surgical transplantation. As long as they have a donor part, they can replace any permanent, lingering battle scars on their patient. Of course, the transplanted part doesn't always match, and the patient must be careful to follow the doctor's aftercare orders, or the replacement will be rejected.
Exert your Mind and spend a minute. Select a Living target within arm's reach. You must use up a donor body part matching the injured area in order to activate this Effect. Select a Battle Scar on your target to treat.
The treated Battle Scar heals as you finish activating this Effect. You may specify a specific condition that the patient must adhere to. If they break this condition, the treatment is immediately reversed. Record this regimen as a Condition.
Healing a Battle Scar in this way leaves behind a mismatched replacement on the target which cannot be healed.
The Android's skin is extremely pale, their eyes are yellow, and their body stays at room temperature. They do not bleed, and traditional medicine is ineffective at treating them. Furthermore, they may be hacked by any supernatural effect that could hack a computer.
You gain the following benefits at all times.
You are permanently and visibly transformed: you are an android, with pale skin and yellow eyes. You are considered to be a Sapient, Non-Living Computer when targeted..
You are immune to damage from cold. If cold is a substantial component of other damage you would take (e.g. falling from a great distance into a vat of liquid nitrogen), that damage is reduced by 2 (in addition to Armor)
You no longer age naturally, and supernatural attempts to age you fail.
Your Injuries no longer degrade with time.
The Severity of any Injury caused by electricity is increased by 2.
The influencer is 100% tuned-in to any sort of chatter about themselves. Any time someone nearby so much as whispers about them, they know who they were and what they said.
This Effect activates whenever someone talks about you. It does not require an Action or Exertion. Select a target Location within 75 feet.
You may perceive things through hearing as if you were standing at that Location for the next 30 minutes. You must maintain Concentration to keep up the effect. You cannot perceive anything at your physical location while the effect is active.