Ringo's E.G.O has a bloody flesh appearance, it has a flesh cape that has teeth on its edges, he now has a black suit with masks on some parts of it, the arms are fleshy and the left arm is significantly enlarged and has a mouth on it, his feet are fanged. The right side of the suit is covered in bloody lines resembling blood vessels, there is a mask growing on the left shoulder, a mouth on the right side of his chest, and several spikes growing on the left arm.
Exert your Mind and spend an Action.
You transform into a corpse-eating monster for 3 minutes. You have access to all of your Powers while you are a corpse-eating monster, and you can use your equipment. Your Battle Scars, Injuries, and physical Liabilities are carried over between forms. Reverting from your Alternate Form cannot cause your existing Injuries to kill you. Instead, you remain Incapacitated.
While transformed, your Brawn is increased by 1. You do not suffer any Stress while transformed.
Your alternate form is its own deadly weapon. Unarmed attacks made in your alternate form deal +3 Weapon Damage (instead of the typical -1).
While transformed, instead of your normal clothes and equipment, you are equipped with: a flesh-like axe
Anyone who witnesses you during this Effect's activation or for its duration will almost certainly be disturbed to see you becoming such monstrosity.
Your alternate form renders you unable to speak any human language and incapable of fine object manipulation. You can only hold or grasp objects in a crude, clumsy way.
After this Effect ends, you cannot move quicker than a walk (15 feet per Round) for one minute and suffer a -1 dice penalty for an hour.
First he shoves up a amount of tabbaco on artifact,he takes a breath in.
And the let the smoke out.
In a blink of an eye he makes an all out sprint and before the smoke has chance to fade away,he is already miles away.
Exert your Mind and spend an Action. You must use up tabbaco in order to activate this Effect.
Lasts 1 minute. Whenever you use your Movement, after all other calculations, the distance you may travel is doubled.
If your last Action was used for an all-out sprint or you are already accelerated, you may spend an Action to accelerate without a roll, adding 150 feet/Round (not affected by your speed bonus) to your sprint speed, to a max of an extra 300 feet/Round. As long as you stay at these speeds, you may use this distance per Round as your Free Movement.
Any terrain you traverse while accelerated must be passable by a standard vehicle at similar speeds. Stopping, turning sharply, or decelerating more than 150 feet/Round must be performed as an Action. Failing to decelerate with an Action (whether because of an obstacle, sudden unfavorable terrain, an Injury, or other event) deals 3 Damage which Armor does not reduce.
If you perform an all-out Sprint while this Effect is active, all Attacks targeting you suffer -3 dice for the next Round.
While using this Effect, you may carry one other being without affecting your Encumbrance, so long as you maintain contact with them for the duration and they consent or are grappled.
wip
Exert your Mind and spend an Action.
You transform into wip for 3 hours. You have access to all of your Powers while you are wip, and you can use your equipment. Your Battle Scars, Injuries, and physical Liabilities are carried over between forms. Reverting from your Alternate Form cannot cause your existing Injuries to kill you. Instead, you remain Incapacitated.
While transformed, your Brawn is increased by 1. You do not suffer any Stress while transformed.
While transformed, instead of your normal clothes and equipment, you are equipped with: wip
Possession of this Artifact causes the following Battle Scar to manifest over the course of a day: True To Heart. If you fail a Trauma roll from your limits, take a Severity 1. If you lose possession of this Artifact, the Battle Scar heals over the course of the next month.
Possession of this Artifact causes the following Trauma to manifest over the course of a day: Protect The Innocent. Self-Control to hurt someone who hasn't proven themselves a threat. If you lose possession of this Artifact, the Trauma heals over the course of the next month.
As Blood is drawn from an artery or vein it began to spread across the whole body why simultaneously also twisting, reshaping, and changing bones, ligaments, tendons, and tissue. The body began to heat up unnaturally as the blood around this Beast began to start to form what looks to be fur taking the shape of a more lycanthrope-humanoid. This is only the top of the iceberg as the body raises in heat causing a mistful smoke that soon surrounds the body with the user feeling immense pain throughout this whole process far greater than that of a normal werewolf.
Take a Severity-1 Injury and spend an Action to activate. Make a Trauma roll when you activate this Effect.
You transform into Full Blood for 30 minutes. You have access to all of your Powers while you are Full Blood, and you can use your equipment. Your Battle Scars, Injuries, and physical Liabilities are carried over between forms. While transformed, your Brawn is increased by 1, your Dexterity is increased by 1, and your Perception is increased by 1.
Your body is adapted to Dodging. You receive +3 dice on non-attack rolls related to Dodging.
Your alternate form is its own deadly weapon. Unarmed attacks made in your alternate form deal +3 Bonus Damage (instead of the typical -2).
You do not suffer any Penalty while in your Alternate Form.
Anyone who witnesses you during this Effect's activation or for its duration will almost certainly be disturbed to see They think of me as a Beast.
After this Effect ends, you cannot move quicker than a walk (15 feet per Round) for one minute and suffer a -1 dice penalty for an hour.
You cannot speak any coherent verbal language while transformed and must resort to other means of communication.
You are incapable of fine object manipulation while transformed and can only hold or grasp things in a crude, clumsy way.
David holds up a scrap of bloody Tshirt, and focuses on the memories of his dead son, calling his spirit to him. Bobby’s spirit appears as a flickering overlay on top of David’s body, and is raging. However, Bobby’s spirit looks exactly as his body did in the aftermath of the car crash that killed him.
Exert your Mind (unless you win a coin flip) and spend a Quick Action. You must actively and obviously use A scrap of the T-shirt Bobby was wearing the day he died. David will have one on his person, and a bunch of these at home from which he can requisition one over a Downtime. to activate this Effect.
You transform into Possessed by Bobby’s Ghost, obviously and visibly for 30 minutes. You have access to all of your Powers while you are Possessed by Bobby’s Ghost, obviously and visibly, and you can use your equipment. Your Battle Scars, Injuries, and physical Liabilities are carried over between forms. Reverting from your Alternate Form cannot cause your existing Injuries to kill you. Instead, you remain Incapacitated.
While transformed, your Brawn is increased by 1. Your Stress is reduced by 2.
You may end this Effect prematurely as a Free Action.
Anyone who witnesses you during this Effect's activation or for its duration will almost certainly be disturbed to see Bobby appears hovering and flickering as an outline over David’s form, looking exactly as he did the way he died: A 16 year old boy, covered in cuts and bruises, with lifeless eyes and a snapped neck..
Zhu accesses his body's ability to become something monstrous .
Exert your Mind and spend an Action.
You transform into a demonic pig monster for 3 minutes. You have access to all of your Powers while you are a demonic pig monster, and you can use your equipment. Your Battle Scars, Injuries, and physical Liabilities are carried over between forms. Reverting from your Alternate Form cannot cause your existing Injuries to kill you. Instead, you remain Incapacitated.
While transformed, your Brawn is increased by 1 and your Charisma is increased by 1. Your Stress is reduced by 2.
Your alternate form is its own deadly weapon. Unarmed attacks made in your alternate form deal +3 Weapon Damage (instead of the typical -1).
Anyone who witnesses you during this Effect's activation or for its duration will almost certainly be disturbed to see Zhu transform into a monstrous pig.
You may only use this Effect once per day.
The werewolf unleashes their inner beast, transforming into an imposing hybrid of human and wolf. Their head reforms into that of a wolf, robbing them of speech but bestowing a maw of deadly fangs. Grey fur sprouts from their body as it swells with muscle, ripping any tight-fitting clothes. While transformed, the werewolf is impulsive and driven more by instinct than logic.
If The Werewolf is struck my moonlight, they are compelled to transform.
Exert your Mind and spend a Quick Action.
You transform into a werewolf for 3 minutes. You have access to all of your Powers while you are a werewolf, and you can use your equipment. Your Battle Scars, Injuries, and physical Liabilities are carried over between forms. Reverting from your Alternate Form cannot cause your existing Injuries to kill you. Instead, you remain Incapacitated.
While transformed, your Brawn is increased by 1 and your Dexterity is increased by 1. You do not suffer any Stress while transformed.
Your alternate form is its own deadly weapon. Unarmed attacks made in your alternate form deal +3 Weapon Damage (instead of the typical -2).
Your alternate form renders you unable to speak any human language and incapable of fine object manipulation. You can only hold or grasp objects in a crude, clumsy way.
After this Effect ends, you cannot move quicker than a walk (15 feet per Round) for one minute and suffer a -1 dice penalty for an hour.
While transformed, you automatically fail any Mind roll to resist an impulse and suffer -3 dice on all other Mind rolls.
Possession of this Power grants the following Trauma at all times: Whenever you are struck by the light of a full or gibbous moon, you must roll Self-Control to resist transforming. Triggers a max of once per night.