This discreet patch attaches to your side, just above the kidney, with four shallow needles. It carefully monitors and manages your levels of cortisol (among other hormones and enzymes), keeping your body and mind relaxed in times of crisis.
You gain the following benefits as long as you are wearing this Artifact.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.
Anyone who touches this Artifact will notice it warping their body and may drop it. If they choose to hold or use it, they immediately receive the following Battle Scar: Sedated - You always act last in initiative, except for mobs. If they lose possession of this Artifact, the Battle Scar heals over the course of the next day.
Randal is a strong and durable bloke, supernaturally so. He will continue to fight no matter how hard you beat him.
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.
While Incapacitated, you may Exert your Mind to take a single action.
Stress from Injuries acts as a dice bonus instead of penalty.
If you die, you may continue to act as though you were not dead for 3 Rounds.
You may move at your normal speed and still maintain Concentration. Taking an Injury less than Severity 6 no longer interrupts Concentration.
If you are Stunned, asleep, drugged, or otherwise made unconscious for any reason other than being Incapacitated, you may Exert your Mind to wake up. Any penalty which was caused by this condition is removed.
The users blood vessels swell to the point of slightly limiting nerve function. They don't experience pain or distress. With the slight side effect of slower thought processes and reaction time.
You gain the following benefits at all times.
Your Stress from Injuries and Mind Damage is reduced to 0.
Possession of this Power grants the following Battle Scar: Concussive Neuropathy.
Manifesting the dormant rage within himself of Raphael, he is able to retain completely functionality of his body, even through horrendous pain and injury, both physical and mental, through sheer force of will.
You gain the following benefits at all times. You must actively and obviously be using Dog Tags to gain the benefits of this Effect.
Your Body and Mind Penalties are reduced to 0.
You’ve been through a lot of punishment and have gained a tolerance to it. Your body may become scratched and bruised, but your will remains strong.
You gain the following benefits at all times.
Your Stress from Injuries and Mind Damage is divided in half.
Your time in the backstreets, your time being beat up and constantly hurt has hardened you to a masochistic amount.
You gain the following benefits at all times.
Your Stress from Injuries and Mind Damage is reduced to 0.
Stress from Injuries acts as a dice bonus instead of penalty.
Possession of this Power grants the following Battle Scar: Beaten Eyes.
Possession of this Power grants the following Trauma at all times: I can't take anymore... no, I have to win.
The mobster's been through tougher scrapes than this. A few cuts and bruises won't stop them.
You gain the following benefits at all times.
Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.