Augmented Neurological Systems Limits? What Limits?

6
Requires Seasoned
You possess tolerance to pain and distractions.
Used by Mark Collins, Created by Redchigh.

His nerve system's don't seem to transfer pain like ours, deadening the sensation, but also producing vast quantities of adrenaline- enough to kill a man who didn't have the body and cellular endurance Mark does. As fights go on, his skin grows flush and his pupils dilate as the fight goes on.

His adrenal glands are also swollen and deformed, capable of much higher outputs than normal, and producing yet unidentified growth hormones that help prevent his neurological systems from shutting down, even from pain or blood loss.


You gain the following benefits at all times.

Your Stress from Injuries and Mind Damage is reduced to 0.

While Incapacitated, you may Exert your Mind to take a single action.

Stress from Injuries acts as a dice bonus instead of penalty.

If you are Stunned, asleep, drugged, or otherwise made unconscious for any reason other than being Incapacitated, you may Exert your Mind to wake up. Any penalty which was caused by this condition is removed.

Any dice penalty from Exposure or being stunned, diseased, sleepy, dizzy, sick, distracted, or similar is reduced to zero. Does not affect penalties from Effects you activated.


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Revision purchased with:
Improvement from writing up Scenario for Beauty is in the Eye of the Beholder spent on improving power: Augmented Neurological Systems
Revision purchased with:
Revision purchased with:
Improvement from writing up Thrills and Chills spent on improving power: Kryptonian Resilience, Human Determination

Community Grit Gifts

You gain the following benefits as long as you are wearing this Artifact.

Your Body and Mind Penalties are reduced to 0.

If you are Stunned, you may Exert your Mind to instead still take actions, but at a -2 penalty, for the duration of the Stun. If you are knocked out, drugged, or otherwise made unconscious, you may Exert your Mind to wake up.

Any dice penalty from being stunned, diseased, cold, hot, dizzy, sick, distracted, or similar circumstances is reduced to zero. Does not affect penalties from Effects you activated.

You gain the following benefits at all times.

Your Stress from Injuries and Mind Damage is reduced to 0.

Possession of this Power grants the following Trauma at all times: nightmares of Angelo.

As much as she wants to be strong enough to protect her friends, Kayleigh is weak. She's fragile and breaks easily if she's not at top form, the cracks going down to her very soul.

Her strength doesn't just have to come from inside, however. Once her soul has cracked, strength can suffuse her from a more otherworldly source.

You gain the following benefits at all times. You must actively and obviously be using a mask to gain the benefits of this Effect.

Your Stress from Injuries and Mind Damage is reduced to 0.

You may move at your normal speed and still maintain Concentration. Taking an Injury less than Severity 6 no longer interrupts Concentration.

You gain the following benefits at all times.

Your Stress from Injuries and Mind Damage is reduced to 0.

You gain the following benefits at all times. You must actively and obviously be using Necklace of a Jerusalem Cross to gain the benefits of this Effect.

Your Body and Mind Penalties are reduced to 0.

Stock Grit Gifts

You gain the following benefits at all times.

Your Stress from Injuries is reduced to 0. Does not reduce Stress from Mind Damage.