The zone is a pure white area of just cameras, mics, props and a massive studio set, from the outside, there is nothing going on, it looks like a basic Hollywood or high-budget Mr Beast video. If noticed, the ridges of the dome gleam an unnatural domed-out white shape. The user is plainly and obviously taking a landscape photo, refilling the camera with camera film as they do so.
Take a Severity-1 Injury and spend an Action. You must use up camera film in order to activate this Effect. You must make a Trauma roll when you use this Effect. Its Difficulty cannot be reduced by any means.
You create a hemispherical dome of a large video set with bright white lights and mics and cameras hanging everywhere originating at your Location, with a radius of 60 feet. and lasting for 2 hours. You are fully immune to the effects of your zone. The area inside your zone is affected in the following ways:
You may only use this Effect once per day.
April 5, 2024, 1:35 p.m. - Revision Cost: 1. Added Enhancement: Subtle, Added Drawback: Once per Day
Mothman concentrates, and seems to almost vibrate. An unnerving hum emanates from his skin for several minutes as he increases in intensity. After a moment he jolts forward, shedding a seeming copy of himself out of his back.
Looking at or addressing it in range will trigger it, as the image looks up at them and smiles, its eyes glowing red before vanishing into thin air. The instant this happens, reality itself seems to shift to a darker, more ominous version. The targets mind knows this, and the panic is disorienting.
Exert your Mind and spend 30 seconds to trap a region of any shape that contains your current location and fits entirely within 60 feet of you. This trap lasts one hour or until triggered or disarmed. Choose a type of being that could trigger the trap.
The trap looks like an Afterimage of himself, seemingly waiting on something and looking very vulnerable.. Only those who have seen this trap before can identify it as a trap. Anyone who is aware of the trap may intuitively avoid, trigger, or destroy it.
Any being of the chosen type that enters the chosen region will trigger the trap.
You create a hemispherical dome of lengthening, ominous shadows. originating at the trap, with a radius of 60 feet, and lasting for 5 minutes. The area inside your zone is affected in the following ways:
Maze's challenge manifests itself in a simple game of navigating an area, embodying an explorer who wants players to get past the conditions in the region and make it out safely. The true challenge is the entire forest is against them, and they must get out before the rabbits, the plant life, or any other factors make that goal impossible.
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Maze summons a region of flowers, creatures, and undergrowth around the area and brings his world wherever he is, which looks like a cell-shaded forest. In this zone, a number of things occur:
+ A dense undergrowth of vines and shrubs seems to blanket the forest floor, while those in the sky are accosted by small dragons that would actively slow down anyone they see. Doing so at the behest of their father; Maze, who hatched them.
+ A number of bunnies with red scarves lurk around and hassle anyone who is foreign to the location with harmless traps in an effort to exhaust them. Selectively trained by Maze, they were taken in at the behest of his friend Shimizu Tsukihi.
+ Drifting on the wind is a toxic pollen that induces an almost drunken intoxication, similar to drinking a heavy amount of alcohol. Causing dizziness, mental sedation, and limited inhibitions. Coming from a flower he's grown himself.
Exert your Mind and spend an Action. Select a Location within 200 feet of you. Choose a 3-D shape that will define the borders of your Effect. You may choose not to pay this Effect’s activation cost. When you activate this Effect, if it is active from a previous activation where you didn’t pay, that Effect ends. This Effect cannot be used unless Atlas is active. You must actively and obviously use Rangers Cloak to activate this Effect.
You create a zone of forest undergrowth, shrubs, and plant spores in the chosen shape, originating at the chosen Location, with a radius of 200 feet. and lasting for 5 minutes. The area inside your zone is affected in any number of the following ways:
You may end this Effect prematurely as a Free Action.
The user shouts out "Rabharta" and an a circle with a radius of 60ft appears in the target area. Transparent clouds fill an area of a dome, and begin to pour down rain.
Born of a desire for clean water, the power summons rain in a dome. It's important the word "Rabharta" be pronounced via the Ulster pronunciation, otherwise the power will not activate. The water is pure, and can be drank in a pinch.
Exert your Mind (unless you win a coin flip) and spend an Action. Select a Location within 60 feet of you.
You create a hemispherical dome of Rain originating at the chosen Location, with a radius of 60 feet, and lasting for 5 minutes. The area inside your zone is affected in the following ways:
CLYW outstretches their hand, ripping apart the fabric of the game with a snap of their fingers, allowing the game's code to spill out into the world around them.
Exert your Mind and spend an Action. Select a Location within 20 feet of you.
You create a hemispherical dome of Code Breaches originating at the chosen Location, with a radius of 20 feet, and lasting for 5 minutes. The area inside your zone is affected in any number of the following ways:
You may end this Effect prematurely as a Free Action.
Thomas opens the bag and smoke starts pouring out and covering a large area.
Expend a point of Battery and spend an Action.
You create a hemispherical dome of smoke/fog originating at your Location, with a radius of 60 feet. and lasting for 5 minutes. You are fully immune to the effects of your zone. The area inside your zone is affected in the following ways: