"As a statue performer, it's part of the job to completely fade into the background, until you want to be noticed. Then BOO!"
Dan's desire to completely fade into the background is so strong, it envelopes his form.
You gain the following benefits as long as Performance Make-up must be applied first, and it can't get smeared.
You are obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.
While this Effect is active, any Effect that would obscure you from other, additional senses fails automatically. If someone discovers you, this Effect will not help you hide from them for the next minute. Activating a targeted or obvious Effect, attacking, or being Injured ends the Effect. When the Effect ends, it is disabled for one minute.
o colar de Ártemis tem uma pequena safira no meio dela em forma de uma gota e seu cordão ouro com pequenos detalhes trabalhados em formato de folhas
harllen ganhou esse presente após caçar e matar um bandido perigoso que fazia parte de uma seita
You gain the following benefits as long as you are wearing this Artifact.
Your senses are enhanced in the following way.
Any senses which have been heightened cannot be overloaded. Battle Scars you receive cannot affect these senses.
A master artisan should not only demonstrate a broad knowledge of their creations, but a keen mastery with them as well. Bryan possesses a sharp awareness of the quality, properties, and structure of any blade he crafts, allowing him to take advantage of their strengths and use them to their fullest capacity.
You gain the following benefits as long as you are engaged in combat with blades you have created.
+2 dice to all rolls with blades you have created. You may Defend against firearm attacks from any range using blades you have created.
You also gain the following effects:
Micheal is a people person, and you gotta know people If you’re going to be the worlds great lawyer.
You gain the following benefits at all times.
Your Charisma rating is increased by 0. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
As the person is revealed, their body is very noticeable off from a normal human, hair shining in the light like it had glitter in it, unnatural pale skin, something about this was just wrong on a certain level.
You gain the following benefits at all times.
You are permanently and visibly transformed: Gemoid. You are considered to be a Sapient, Non-Living being when targeted..
You no longer age naturally, and supernatural attempts to age you fail.
Your Injuries no longer degrade with time.
Any creature that consumes or is injected with your bodily fluids receives a Severity-1 Injury. Every minute, they must roll Body Difficulty 9. If they fail, the Injury worsens by 1 Severity. If they succeed, the Injury stops worsening.
Possession of this Power grants the following Battle Scar: Gemoid Body: The red hair they possess shines and glistens in the light like an actual gemstone, making it very visable if not covered.
Possession of this Power grants the following Trauma at all times: Pyrophobia.
Camilla has always possessed an uncanny connection to people. They say that the eyes are the window of the soul, and in Camilla's case, they quite literally serve as a direct gateway to her inner spirit-- an opening that allows her to more easily manifest the imagination and dreams that fill her head.
You gain the following benefits as long as you have your stark, tired brown eyes.
Your Charisma rating is increased by 2. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Charisma (Cannot be used on combat rolls or Power activations).
If you are witnessed actively using this Effect, whoever sees it can make a Perception + Alertness roll at Difficulty 6. A complete success reveals the source of your power.
You also gain the following effects:
The mutant has grown a long, fuzzy tail resembling one found on a monkey or lemur. Odd as it may be, it certainly comes in handy, and it's got one hell of a grip. If removed, the tail regrows within a week.
You gain the following benefits at all times.
You gain an additional limb that functions as a standard human arm and hand.
Each additional limb you posses can take one Quick Action per Round without incurring a -2 dice penalty to your main Action. Any Battle Scars that affect or remove your additional limb will heal in a single week.
Your appendage has a grip that is hard to shake. While grappling a target, when contesting their physical actions, you may roll your full dice pool, but it only counts as a Quick Action.
Your Extra Appendage is incapable of fine object manipulation.
It's true the mad scientist is one of the greatest minds of our generation, that they can solve any puzzle or riddle. However, no one wants to spend time with them.
You gain the following benefits at all times.
Your Intellect rating is increased by 1. You may Exert your Mind to automatically gain an Outcome of 5 on any roll that uses Intellect (Cannot be used on combat rolls or Power activations).
You also gain the following effects:
The mad scientist can craft steel helmets that protect their wearers from mental influence and attack.
You gain the following benefits as long as you are wearing this Artifact.
You get +1 dice to any Mind resistance rolls you make. You also gain the following effects:
The ninja does not approve of guns; they prefer using the bow for its stealth and versatility.
You gain the following benefits as long as engaged in combat with wooden longbows.
You receive +2 dice to all rolls using wooden longbows. Reloading is considered a Free Action.
You also gain the following effects:
There's a certain strength that comes from displaying the flag of one's country. As long as the Soldier holding their country's flag or wearing something emblazoned with it, they are less likely to be injured in battle.
You gain the following benefits at all times. You must actively and obviously be using clothes or a uniform that displays the flag of your country to gain the benefits of this Effect.
You have 4 Armor, which reduces incoming Damage. Armor from multiple sources does not stack. This Armor cannot be circumvented with Called Shots.