Coriolis can easily throw objects with telekinesis.
You gain the following benefits as long as you are engaged in combat with thrown weapons.
+2 dice to all rolls utilizing thrown weapons.
You also gain the following effects:
Jorge’s muscles bulge with something Else, scaled and sleek under the skin, as he hurls his mighty harpoon with a lifetime of experience. Even with that experience, he wouldn’t have near the strength to do this if it weren’t for the changes happening under his skin, the muscles of the great Kuliltu beginning to form in their scaled masses, the gills beginning to form on his neck…
You gain the following benefits as long as you are engaged in combat with Javelin/Harpoon.
+2 dice to all rolls utilizing Javelin/Harpoon.
You also gain the following effects:
You gain the following benefits as long as you are engaged in combat with thrown weapons.
+2 dice to all rolls utilizing thrown weapons.
You also gain the following effects:
Be amazed as the magician wields a deck of simple playing cards with all the poise and precision of a ninja's shurikens. Fear not, for they will not hit you, unless they want to.
You gain the following benefits as long as you are engaged in combat with playing cards.
+2 dice to all rolls utilizing playing cards.
You also gain the following effects:
Something of a Pool Shark in his day, when he throws a stone, flicks a ball bearing, or lobs a hand grenade - the item ricochets off to it's target, striking with surprising force.
Edgar Stokes was quite the Billiards player back in the day - many of the rough brawls of his younger days were with people he hustled at the Pool Table. When aiming for something he can see (or smell), Edgar has an uncanny ability to ricochet shots off multiple surfaces, striking victims with relative ease.
You gain the following benefits as long as you are engaged in combat with thrown weapons. You must actively and obviously be using a lucky charm to gain the benefits of this Effect.
+2 dice to all rolls utilizing thrown weapons.
Possession of this Power grants the following Trauma at all times: Hustler: Roll Self Control to turn down a game of chance.
You also gain the following effects:
Thomas is a master juggler and loves performing for crowds his skill only increases as he continues going on the performances
You gain the following benefits as long as you are engaged in combat with thrown weapons.
+2 dice to all rolls utilizing thrown weapons.
You also gain the following effects:
Be amazed as the magician wields a deck of simple playing cards with all the poise and precision of a ninja's shurikens. Fear not, for they will not hit you, unless they want to.
You gain the following benefits as long as you are engaged in combat with playing cards.
+2 dice to all rolls utilizing playing cards.
You also gain the following effects: