The veil "Y̷̯͊̿̄̈́͂̎͝͝ŏ̵̧̡̨̙̖̥͂͌̈͜û̷̬̠̥̟̫͖̯͋̑́̽ ̴̡̨̡̛͓̪̳̲̼͙̋̊́͒͊̆́̉̓͂͜͝͝͝d̷̨̛͖̤͕̞̠̟̤͙̟͐̿̎̀͆̀̎͒̆̑̏͐̋͘o̴̢̢͇̦̤̘̪͓͂n̴͕̣͉̱̺̮̜̓̍̀̍͊͛̉̌͗͜͝'̷̢̘͇̖͚̝̂̽͆̅̉̾̔̓̐̍͂̚̕͝͝t̷̛̤͖̤̮͓̥̖͔͓͖̻͖͚̗̀̋̈́̈́̓̒͊̔̇̏̉͘͝ͅ ̴̨̨̛͍̼̩̬̜̼̺͓̼̜̟͙͙̾̊͊̂̈́̕͝w̸̨̨̲̩̻̤̭̩̝̹̰͇̓̽̅̆̒͑̐͘͘á̵̡̝͚͉̠̜͚͚̯̘̦͓̣n̴̯̱̖̭͋͐̓t̶̢͕̣̘̜̦̖̙͖͎̂̉̋̅͑͐̆̂͑̈̌͊͠ ̵̝͈̬́̐̅̍t̴̨̯̘̙̥̫͍̹͔͖̔͛͋̑̀̅͑̌͊̋͝o̸̢̤̟̗̖̝̝̙̘̍͂̑̽͜͠ ̴̧̤̥̗͙̳͙̲̞̦̹͖̪̙̊̂̀͆ͅs̷̼͇͕̱͚̞̣̻̥̬̳̃̃̿̓̓͋̎̉͆̒ȅ̴̦̗̪͙͓͚͍̟̄e̷̡̝͚̤͚̮̦̬͙̦̍͜ ̶̝̖͍̥͕̮̜̟̤͈͓̫̈́͐̀̔͆͑́͂̈́́̇̚͜ͅb̸̢̢̜̳̞͍͈̝̈ͅę̵͔̙͍̞̮̼̬̪̣̞̐ͅͅh̵̛͎̬̹̀̈́̇̄͂͗́́̆͠͠i̸̜̹̽n̵̥̼̯̞̓̐d̷̞̜̯̩̅̾̅͊̍̿͒͂ ̷̡̯̽͐t̷̛͇̼̱̼̳̉̂͂͌́͜h̵̨̨̨̤͈̗̭̫̦̯͓͍̥̼̟͘ẹ̶̢͓͕̤̤̭͖̦̟̺̟͍͊͂̾͗̇̉̓̾͘͝ ̶̧͎̖͔͈̻͈̃̊͜v̶̢̲̝̠͙̫̣̥͑̒̃̒̚̕͝ē̶̡̼̣̘̦̊̌̌͗̔̓͌̊́̐͝i̶̛̛̩͖̯̫̿͊̏̐̎́͝͝l̷̮͇̗͖͉͕̫̾́͛̉̇͐̋̕͝ͅ.̴͕̥̦͍͍͕̫̫͎̮̬͐̂̓̎̑̊̈́̿͑̀͝͝ͅ.̷̗̱̦͛̀̊̾̚.̵̣̞̔͆̓̈́̈́͆͐́̎̀͜"

1
Requires Seasoned
(This Effect may or may not be obviously Alien when used.)

arthjgk


You gain the following benefits at all times.

You and everything you are carrying is obscured in one of the following manners. You may Spend an Action to change the way in which you're concealed.

  • Sight:You are completely obscured from sight. All attempts to detect you via sight fail. Attempts via other senses where sight would assist are rolled at -2 dice.

While this Effect is active, any Effect that would obscure you or your equipment specifically from other, additional senses fails automatically.

If someone discovers you, this Effect will not help you hide from them for the next minute. Activating a targeted or obvious Effect, attacking, or being Injured ends the Effect. When the Effect ends, it is disabled for one minute.

This Gift does not affect your clothes or equipment.

Possession of this Power grants the following Battle Scar: Terrifying Visage - You are off-putting at best. (All Social Rolls not reliant on fear are at +1 Difficulty. The Beatiful Asset is suppressed as long as this Battle Scar persists).

  • GMs should use their discretion when determining the exact impacts of this Effect, particularly in conjunction with environmental factors. Standing still against a complex background may render you impossible to detect, and footprints in snow may make it easy. A chance to detect you is not guaranteed.

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Gift from the Asset Gifted spent on new power: The veil

Community Power Gifts

After pushing his senses to the limit for an entire Contract, Theodore managed to access a whole new level of his gifts, his senses breaking past human limits and revealing a whole new layer to the world, accessed through his sensitive horns

You gain the following benefits at all times.

Your senses are enhanced in the following way.

  • Smell: Your nose is highly sensitive and can differentiate between scents the way a dog can, as well as recognize things you have smelled before.
  • Electroreception: You may detect electromagnetic fields, electric currents, and even neurological activity in a 50 foot radius from yourself at all times. When detecting neurological activity, you learn nothing but the creature's rough size.

  • When you are within 50 feet of range, your electroreception sense is sufficient for aiming.

You gain the following benefits at all times. You must actively and obviously be using Chimera Drago to gain the benefits of this Effect.

You may understand and communicate to Creatures, humans, and Sapient beings as if you are fluent in a relevant language.

  • Communing with creatures does not grant them intellect but does allow you to converse with them.
  • The target of "human" refers to any target that speaks a human language.

"At first I think they are still warm. After a while, I realize they'll always be warm."

You gain the following benefits as long as you are engaged in unarmed combat. You must actively and obviously be using paw gloves to gain the benefits of this Effect.

+2 dice to rolls for Attacking, Defending, and Clashing without a weapon. Unarmed attacks do +4 Weapon Damage (instead of -1).

You may Defend against melee, projectile, or firearm Attacks from any range and Clash with those in range of your Attacks. Attacking materials like steel or spikes will not Damage you unless it has an Effect that does so.

  • Unlike the Ability Brawl, this Effect does not affect small weapons such as knives.

You gain the following benefits at all times.

Your Stress from Injuries and Mind Damage is reduced to 0.

You gain the following benefits at all times. You must actively and obviously be using Collana con denti/ossa to gain the benefits of this Effect.

You may understand and communicate to Creatures and humans as if you are fluent in a relevant language.

  • Communing with creatures does not grant them intellect but does allow you to converse with them.
  • The target of "human" refers to any target that speaks a human language.

Stock Power Gifts

You gain the following benefits at all times.

Your senses are enhanced in the following way.

  • Sight: You can see things that are normally invisible to the naked eye, such as fingerprints and bacteria.

  • Your microscopic vision requires a close look at a very small, specific area to use. It does not grant increased distance vision, it simply provides a higher resolution, allowing you to see finer and finer detail.

Exert your Mind and spend a minute. Select a non-Alien Device within arm's reach. You must use up $10,000 cash (or equivalent) in order to activate this Effect. Cannot be used to improve Armor.

Lasts the next two hours. Your target receives 3 extra dice to all actions taken for its intended use. Attacking with an upgraded weapon grants +3 Weapon Damage instead of additional dice.

  • Reminder: additional Weapon Damage granted by this Effect does not stack with any other bonus to Weapon Damage. Instead the largest bonus is used. The same is true for extra dice.
  • Extra dice from this Effect do not apply to Gift activation rolls.
  • You can target yourself if you qualify as a valid target by the other requirements.
  • Your target must be within line of sight, or within range of another sense if more fitting for the Gift's flavor.

Exert your Mind and spend an Action. Select a target any distance away from you. You must have a specific target in mind, but you require only an intuitive understanding of them, such as their name, face, or Location. This Effect cannot be used unless you can see your target.

You open up a line of communication to your target, and may converse with them as long as one of you maintains Concentration

The conversation will only be perceived by the intended recipient. You must share a common language for your target to understand the message.

  • Receiving a message does not force a target to pay attention to you, and they can feel free to ignore your message if they choose. Depending on the flavor of your Gift, they may or may not be able to return to it and read it later on.
  • Generally you cannot communicate with Contractors who are not in a Contract with you.
  • You can target yourself if you qualify as a valid target by the other requirements.
  • Your target must be within line of sight, or within range of another sense if more fitting for the Gift's flavor.

Spend an Action. Select a target within arm's reach. You must actively and obviously use bread or a fish to activate this Effect.

For the next 24 hours, your target does not require any food, water, or sleep. Any attempts to age your target fail.

This Gift's Cost is capped at 2 and cannot be increased further.

  • You can target yourself if you qualify as a valid target by the other requirements.
  • Your target must be within line of sight, or within range of another sense if more fitting for the Gift's flavor.

You gain the following benefits at all times. You must actively and obviously be using a standard issue military medical kit to gain the benefits of this Effect.

All Stabilizations you attempt are considered Proper Stabilizations.

You also gain the following effects:

  • Gifted: You get +3 dice on any rolls related to medical care as long as you are performing treatment near the site of a battle.
  • Sterile: Sanitary conditions no longer matter during medical care. Your patients will never suffer an infection or toxic shock during treatment, even if you are performing surgery in a sewer. You may preserve harvested body parts indefinitely.

  • All stabilizations being proper stabilizations applies to stabilizations from other Effects such as Heal Wound.