Sip Masamune
A 1 Gift Regeneration Power used by Yu, created by GreenAppll.
Upon Slashing the enemy, Masamune drains the blood of its victim and uses it to restore its wielder
Any stabilized Injury heals quickly, reducing its severity by one level each time 1 Day elapses. Therefore, if you have the Cooldown Parameter at level 1 (three days), and you have an Serious (4) Injury, it will drop to Threatening (3) in three days and be fully healed in 12 days. This power does not heal battle scars.