Legacy Power: Remedy

Constantine dresses the injuries and the body knits itself closed underneath the bandages.

A 2 Gift Heal Wound Power used by Constantine, created by Elvenlizard.

Description

Constantine has gained the ability to actually heal instead of just assisting the bodies natural healing. He still isn't able to fully grasp the magical and supernatural aspect of this ability however and still requires the use of a medical kit to heal.
Constantine spends 15 minutes sanitizing the injury and dressing it. Once finished he instructs the patient to never take an action against him with the intent to harm. Usually just meant to scare them into not harming him but now his will is put into his healing, reversing the treatment should they ever disobey that order.

System

Exert your Mind and spend 15 Minutes treating a specific Injury on a Living target. Roll Intellect + Medicine Difficulty 10 - 2. Each Success reduces the Injury's Severity by one. If you can reduce its Severity to zero, the wound is fully healed. Otherwise, it is partially healed and fully, Properly Stabilized. It will heal the rest of the way at its natural rate.

You cannot target yourself, and you cannot target the same Injury more than once.


Enhancements

  • Strict Regimen (Upon treatment, you may specify a clearly-defined behavior that the patient must adhere to. If they violate the rule, the treatment is immediately reversed.)

Drawbacks

  • Focus (Using this Effect requires a specific kind of item.)
    • Object - Med Kit

Parameters

Potency: 0 ( 2 ) Cast Time: 0 ( 15 Minutes )

Edit History

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Jan. 3, 2022, 5:50 p.m. - Improvement Cost: 2. Added Enhancement: Heal Thyself

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Dec. 30, 2021, 2:58 p.m. - Revision Cost: 1. Added Enhancement: Preventative Care, Removed Enhancement: Strict Regimen, Added Drawback: After-care Instructions, Parameter Potency changed from 0 to 1.

Dec. 30, 2021, 2:49 p.m. - Adjustment Cost: 1. Text field change

- Dec. 30, 2021, 1:33 p.m. - New Cost: 1. Initial power creation

Revision purchased with: