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Lyra Adams

A 4-Victory Novice Contractor played by Annmeda in Earth Unveiled

Lyra Adams is a jaded intellectual who will risk her life to become the ultimate avenging witch and wants to take revenge on all those that manipulate, control, or ruin the lives of others for asinine selfish reasons.

She is 21 (22) years old, lives in an old run down apartment with two other roommates, and often appears as a young woman, with dark, deep-set bags from countless sleepless nights, with equally dark hair that curls and twists at it's ends in an almost unnatural manner. Her pale complexion completes the tired, vampirish appearance caused by an obsession with the occult, long nights working at part time jobs, and restless sleep wrought with nightmares.

Lyra Adams lives in Earth Unveiled, a setting where a supernatural cold war brews. Her journal has 10 entries. Her Questionnaire has 13 answers.

Attributes

Brawn

1

Charisma

3

Dexterity

4

Intellect

5

Perception

4

Abilities

3 Alertness

0 Animals

2 Athletics

0 Crafts

2 Culture

1 Drive

2 Firearms

2 Influence

3 Investigation

3 Medicine

0 Melee

3 Occult

1 Performance

3 Science

2 Stealth

0 Survival

2 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Lyra Adams is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • (Disfiguring) Eye of Musterion: My right eye is visually inhuman, a mix of greys, blacks, the veins in dark purples and blacks. Surrounding the eye and speckled over most of the upper side of my right face are thin, dark runes of various shape. (You suffer -1 Dice to all rolls which would require major or fine "in the moment" use of your eye.)
  • (Condition) Glass Jaw: You are easily knocked out. (Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions)
  • Body 6

    Stress

    9 Mind

    0
    Miffed
    0
    Agitated
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Near-Death Experience
    Betrayal
    Capture

    Traumas

  • Fear of the Dark You are utterly terrified of darkness. You must succeed a Self-Control roll in order to leave a well-lit area. If you fail, you may Exert your Mind to face your fear. Take a Mind Damage if you are ever surprised while it’s dark.

  • Essence

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    DSP Registered
    Given by badtzmaruboy
    You have registered with the DSP at the South Seattle Office: they are aware that you are supernatural, are magical, that it is greek in origin (vaugely), and of your ability to Scry, to read "info" about people, and to heal people. The DSP, and law enforcement at behest of the DSP, as well as medical caregivers, can access / look up this information under "Lyra Adams"

    Conditions

    From Assets and Liabilities
    Glass Jaw You are easily knocked out. Whenever you take an Injury that is Severity 4 or higher, or if you take any blow to your head, you pass out for the next Round. When you pass out, you drop what was in your hands, fall to the ground, cannot move, and cannot take any Actions.
    Pathetic You are so pathetic, no one takes you seriously as a threat. As long as your Brawn rating is 1, opponents must roll Self-Control to attack you instead of other targets in Combat.
    Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.
    Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
    Nightmares: Brief flashes of memories, untoward forces invading both mind and body, smells, faces, feelings, all flash briefly in a chaotic slideshow, while the memory of them fades upon waking up, the psychological impact of them does not. Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
    Additional Language: Greek You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.

    Loose Ends

    "We're Looking Into It - The DSP of Seattle"

    Imminent Dangerous Given by badtzmaruboy
    The DSP is investigating Lyra, and her family / origin to get to the bottom of her supernatural phenomena! They'll reach out to her... eventually.

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    Advancement

    Novice
    4 Victories - 1 Failure
    Remaining Exp: 0
    (Earned: 200 - Spent: 200)
    An itemized record of every Contract, advancement, and more

    Moves

    Lyra Adams has made 1 Move.
    Only GMs who have permission to run Contracts and post World Events in Earth Unveiled can post Moves for Lyra Adams.

    Biography

    A once diligent and hopeful valedictorian with a penchant for medicine, the occult, and the dead a now jaded, down on her luck, tired part-timer whose career and education aspirations were thrown down the drain after a creepy professor drugged her with some supernatural ability and publicly character assassinated her after posting a video online which showed her confession to "seducing" and "blackmailing" him. She was kicked out of her childhood home after her mother saw the video, but found refuge staying with a close friend and now finds herself in a crappy apartment with roommates, living off of part time jobs, browsing occult forums and playing video games in her free time.

    Desperately wishing she had the chance to get revenge on the one who threw her life askew, but lacking the power or opportunity to do, the powers given to contractors seems ever enticing to the young Lyra Adams.

    She's a no nonsense, straight to the point gal, who sees the worlds in shades of grey, not black and white, but still chooses take action because some shades of grey are darker than others.

    For further details and info, view the questionnaire.

    Assets And Liabilities

    Assets

    -1 Additional Language
    Language: Greek
    -3 Pathetic
    -6 Focused
    -3 Nimble Fingers

    Liabilities

    +12 Glass Jaw
    +3 Nightmares
    Subject: Brief flashes of memories, untoward forces invading both mind and body, smells, faces, feelings, all flash briefly in a chaotic slideshow, while the memory of them fades upon waking up, the psychological impact of them does not.