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Vicor Gibberson
How's the weather up there.

A Newbie Contractor played by Lastchancetoolookatmehector in Maelstrom

Vicor Gibberson is a Sheriff who will risk his life to become a Cryptid hunter and slow the curse on his blood line, and gain more Wealth for himself.

He is 30 years old, lives in El Paso Texas outskirts. He lives in his 'sick' parents house., and often appears as Normally wears his uniform. He is around about 5 feet tall with a slightly thinner then average build.

Vicor Gibberson lives in Maelstrom, a setting where videos of the supernatural go viral every day. His Questionnaire has 1 answer.

Attributes

Brawn

2

Charisma

2

Dexterity

3

Intellect

3

Perception

4

Abilities

4 Alertness

1 Animals

3 Athletics

2 Brawl

1 Crafts

1 Culture

3 Drive

4 Firearms

2 Influence

2 Investigation

2 Medicine

3 Melee

2 Occult

1 Performance

1 Science

1 Stealth

1 Survival

1 Technology

1 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Vicor Gibberson is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Vicor Gibberson has no Battle Scars)

Body 6

Stress

6 Mind

Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Capture
Anguish
Near-Death Experience

Traumas

(Vicor Gibberson has no Traumas)


Source


Circumstances

Circumstances describe your situation.

Examples include enemies, wealth, notoriety, social status, contacts, fame, and imprisonment.

Because each Playgroup has its own setting, Circumstances record the Playgroup they were acquired in.

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

Conditions describe your state of being.

Examples of Conditions include curses, diseases, and impactful personality quirks.

Conditions are granted by Assets and Liabilities or by GMs based on the events of Contracts and Downtime activities like Moves, and Loose Ends.

Because Conditions may have GM-created systems, they also record the Playgroup they were acquired in.

From Assets and Liabilities
Nightmares: "The evils of the wendigo, eats at our family's minds, we are for the most part hopeless to its changes, and it scares you." Your sleep is plagued with horrible nightmares. At the start of each Contract and each time you fall asleep, make a Self-Control roll. If you fail, you take one Mind damage.
Media constructed Paranoia Years of fearmongering has caused Vicor, to have a distrust of most people he doesn't know. His fear ranges from distrust to outright hate. You must roll Self Control in order to let another person remain in a position where they could easily hurt you, or to allow someone else to perform a task which is necessary to keep yourself safe. If you fail, you may Exert your Mind to overcome your fear.

Loose Ends

Loose Ends will cause problems for you if you don't tie them up.

Examples of Loose Ends include enemies, debts, evidence, and promises.

All Loose Ends have a Cutoff that counts down each time you attend a Contract. When it hits zero, the Threat of your Loose End manifests, causing issues for your Contractor.

You cannot see the current values of your Loose Ends' Cutoffs, but you can take initiative and make Moves on your Downtimes to deal with them before time runs out.

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Contractor Timeline

0 Victories - 0 Failures
Remaining Exp: 0 (Earned: 151 - Spent: 151)
An itemized record of every Contract, Reward, Experience change, Condition, Circumstance, and Move

Journal
Vicor Gibberson has not written in his journal yet.

Moves

Vicor Gibberson has made 0 Moves.
Contractors must have participated in at least one Contract before they can make Moves.

Biography

A Polaroid lays on the metal desk in front of you. It is aged and brown, you stare at it, your mind wrapping around what you see in that warped image. The lights above you cause the image to reflect slightly as if it were a wall to stop your eyes from seeing the sight. You see the corpse, No it's not a corpse your mind correcting itself. You can't tell the person's age in the image, the body is rotten brown like tree roots. Its skin pulled over bone and what is that, Fur... or dust? You can't tell, but it is..melted into the skin. You make out a dirty blue wheelchair, this...person sits on. A pair of blue jeans wrapped around its thin legs, the belt old with a few more notches drilled in. It's a man, or at least was. It wears a polo shirt it's red and white stripes alien on this thing. Its face, no His face dear god Could it even be called 'human' is it deer-like? Old bone, brown and warped like roots of a tree, fangs, and human teeth mixed, fighting for space on a dry yet moist pink inflamed gum. The eyes are sunken in, clearly, human eyes tiered pain-filled ones at that. Back to the face..Not even a face Mostly Old dry bone, skin, and muscle dry and red. The skull seems to be a mix of deer, and wolf, Or at least the teeth could be called that of a wolf, Now you notice something, the slight...remnants of a human skull, In the jaw and the forehead. The light fluff of aged grey hair greets you, leftovers of a forgotten head of hair. You see a pair of sharp branch-like horns...Bursting out of the skull, the bone dark and rough like wood, and then the horns stop old red bandages cover the 'stumps' it's clear the horns were sawed off by some unlucky soul like you. Behind it lays an old rotten living room a relic from the past. Finally, your eyes escape that image your view flying across your metal desk, passing a medical folder with the name "GIBBERSON FAMILY MEDICAL LOGS" to a tired man in a sheriff uniform his brown coat shielding him from the coldness of your office, his face tired and hopeless, his voice weak for his size. "Anything you can do doc?" the name on his uniform's badge says "Officer Vicor Gibberson". The world has changed, with more curses and sicknesses this man's bloodline is one of them.

Assets And Liabilities

Assets

-0 Finances: Average

Liabilities

+3 Nightmares
Subject: "The evils of the wendigo, eats at our family's minds, we are for the most part hopeless to its changes, and it scares you."
+6 Paranoia