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Jack Frost

A 12-Victory Seasoned Contractor played by WaterInMilk in Maelstrom

Jack Frost is a sleazy con-artist who will risk his life to become the ultimate Cryomancer and destroy capitalism.

He is 23 years old, lives in Pittsburg, appartment, and often appears as Slender frame, with rat-like features. skin is frozen and white. several fingers are experiencing severe frostbite and his ring finger on his left hand has fallen off. He is completely bundled in a heavy blue parka with ski goggles and a scarf covering his face. the camel-back on his back runs a tube into the scarf for easy access to water.

Jack Frost lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal has 4 entries. His Questionnaire has 9 answers.

Attributes

Brawn

5

Charisma

4

Dexterity

5

Intellect

3

Perception

3

Abilities

4 Alertness

0 Animals

5 Athletics

0 Crafts

3 Culture

2 Drive

0 Firearms

5 Influence

4 Investigation

0 Medicine

0 Melee

0 Occult

3 Performance

0 Science

0 Stealth

0 Survival

0 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Jack Frost is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Tinnitus (You suffer a -2 dice penalty to any roll which benefits from hearing. You cannot distinguish the words of others in loud situations.)
  • Disfigured: The ice skates toll (All social rolls are made at +1 Difficulty. The Beautiful Asset is suppressed as long as you have this Battle Scar)
  • Permanent: Missing Fingers (You are at a -1 die penalty for any roll utilizing the affected hand.)
  • Body 8

    Stress

    8 Mind

    Annoyed
    0
    Agitated
    Bruised
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Atrocities
    Murder

    Traumas

  • Nightmares (Madness) Your sleep is plagued with horrible nightmares.
  • Uncontrollable Anger Your anger is powerful and hard to control. Any time you become angry, you must succeed a Self-Control roll or lash out aggressively. (especially to vampires.)

  • Ice Spirits

    Whenever , regain one Source. Cooldown: one hour

    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
    Conditional Point of Contact: Association of WorkingMen
    Given by GreenAppll
    You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from Association of Working Men. A group of communist anarchy made with people who wants a change in politics of America. They will only do a favor in exchange for another favor. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
    Point of Contact: Kimberly Pyra
    Given by Ricterx
    You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from a Demon Expert. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
    Alias: Jack Frost
    Given by WaterInMilk
    You have an officially established alternate identity. Your alias has all proper legal documentation and will hold up to the highest scrutiny. If it is exposed, you may make a Move to replace it.

    Conditions

    From Assets and Liabilities
    Jack of All Trades You are naturally capable of most things, even without any training. When making a roll which utilizes a Primary Ability that you don’t possess, you do not suffer the standard +1 Difficulty penalty, and you receive +1 dice to the roll.
    From Maelstrom
    Binding Oath to The Warden Angus has entered a binding oath to The Warden to do an unspecified number of contract-like missions for The Warden. Should Angus break any rules or parameters, or attempt to fight, mama, kill, directly or indirectly harm or bring harm to the warden, Clyde may recieve a severe battle scar, be in some way physically marked for easy identification, receive a trauma and a single mind damage, go unconscious for 24 hours, receive a severity 6 injury that cannot be reduced, and/or die. If any of the conditions are broken The Warden will be immediately made aware and will witness the act as if standing nearby and The Warden can alter the deal at any time.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Seen Things Your exposure to unspeakable horrors has hardened you. You are at -1 Difficulty to all Trauma rolls. You receive this automatically upon reaching Seasoned status (10 victories), and cannot take it prior to that.

    Loose Ends

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    Advancement

    Seasoned
    12 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 251 - Spent: 251)
    An itemized record of every Contract, advancement, and more

    Moves

    Jack Frost has made 4 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Jack Frost.

    Biography

    ATL. Hates sons of salem, and two changling nerds

    Real name is Angus Irwin

    Assets And Liabilities

    Assets

    -0 Finances: Average
    -12 Jack of All Trades