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Mike Carson
Sometimes you have to get your hands dirty.

A 10-Victory Seasoned Contractor played by EvilRicktator in Maelstrom

Mike Carson is a arcane mechanic who will risk his life to become the ultimate Rune Mage and use his power to stop the suffering of children.

He is 31 years old, lives in an inherited house in Lawrence, KS, and often appears as a wiry man in a dark work shirt, cargo pants and boots.

Mike Carson lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal has 20 entries. His Questionnaire has 25 answers.

Attributes

Brawn

3

Charisma

2

Dexterity

5

Intellect

3

Perception

2

Abilities

4 Alertness

0 Animals

3 Athletics

4 Crafts

2 Culture

4 Drive

0 Firearms

3 Influence

3 Investigation

0 Medicine

6 Melee

2 Occult

0 Performance

0 Science

0 Stealth

0 Survival

1 Technology

0 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Mike Carson is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Mike Carson has no Battle Scars)

Body 7

Stress

6 Mind

Bruised
0
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Murder

Traumas

  • Augment: 4k Night Vision Binoculars Night Vision on/off, up to 10x optical zoom up to 8x digital zoom, 1 hr 4k video record and playback
  • Augment: Pouch Mike has a hidden fold of skin in his right upper thigh that allows him to store items.

  • Empowered Runemarks

    Whenever , regain one Source. Cooldown: one hour

    Circumstances

    Augment Payment
    Given by carsick
    $4000 amount remaining of original $10,000
    Database: Secret Magical Section of the Vancouver Public Library
    Given by athanasynt
    You have access to a specific database of non-public information. (Library of books with magical effects/on the occult) As long as you have internet access or cell service, you may search for relevant information in your database. GMs may require you to make a roll and/or spend a significant amount of time for particularly complex or nuanced information requests, at their discretion.
    Confidant: Henry Fargo - Apprentice Mechanic
    From Assets and Liabilities
    You have a trusted person– a lover, close friend, or family member– whom you can confide in without fear of them revealing your secrets. You may use your confidant in place of a therapist to treat your Traumas.
    Finances: Comfortable
    From Assets and Liabilities
    Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $30,000 (or equivalent currency) per Contract.
    Respected Expert: Mechanic Mike
    Given by Ricterx
    You are highly respected and influential within a given field or industry. Just about anyone in Auto Repair will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.
    Illuminated: Debated
    Given by Protean
    There is some publicly-accessible evidence of your supernatural nature. Rumors of your capabilities circulate online, and some people believe them. You find it easier to get publicity, often to a fault. You may be stalked by internet sleuths, and your actions, contacts, and public appearances are highly scrutinized.

    Conditions

    From Assets and Liabilities
    Less Than Human: Child Abusers (those who involve themselves in causing harm to children) There is some particular class of person that you consider wholly deplorable and undeserving of compassion. If you have the Limits Murder, Atrocities, and/or Life-Saver, they do not apply to your chosen class of person.
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
    Seen Things Your exposure to unspeakable horrors has hardened you. You are at -1 Difficulty to all Trauma rolls. Requires Seasoned status (10 victories).

    Loose Ends

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    Advancement

    Seasoned
    10 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 253 - Spent: 253)
    An itemized record of every Contract, advancement, and more

    Moves

    Mike Carson has made 2 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Mike Carson.

    Biography

    Mike Carson is a mechanic from Lawrence, KS, who took over his uncle's garage after his death and is learning the secrets his uncle never properly shared with him, a family history as runecasters. After a less than impressive childhood and a troubled adolescence in New York, his mother's brother George Caird got him out of the city and away from a bad crowd he was falling in with. He's all but written off by his parents, and one of his twin sisters (Marie, a Lawyer) though his other sister, Sarah (a Psychiatrist) has kept in touch. Mike has only begun to unlock his uncle's book of runes and discover the family lineage of their use that his mother was never aware of.

    It's several months into contracting now, and Mike has been evaluating his priorities. He's allied himself with fellow contractor Isaac Laven and been given control of the machine shop aboard the Lucky Bastard, Laven's cargo ship turned mercenary vessel. He's hired an apprentice, Henry Fargo to run the shop in his absence as well as secure a steady supply of wrecked or junked classic cars that Mike can repair for resale when he's in town, providing additional support for the shop and Mike's activities. Henry is "read in" on Mike's extranormal abilities and can be trusted with information about his activities.

    Assets And Liabilities

    Assets

    -3 Confidant
    Confidant name: Henry Fargo - Apprentice Mechanic
    -15 Gifted
    -3 Less Than Human
    Type of being: Child Abusers (those who involve themselves in causing harm to children)
    -0 Seen Things
    -0 Imbued
    -6 Finances: Comfortable