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Johnny
The hopeful inventor

A 1-Victory Newbie Contractor played by nadelman in Maelstrom

Johnny is a mechanic who will risk his life to become the ultimate inventor and use technology to improve the world.

He is 24 years old, lives in a small shed full of tools and unfinished projects, and often appears as average height and build. dark shortly cut hair, patchy beard, strong rough and scarred yet precise hands from work. usually wears thick clothing to protect himself while working.

Johnny lives in Maelstrom, a setting where videos of the supernatural go viral every day. His journal has 1 entry. His Questionnaire has 5 answers.

Attributes

Brawn

3

Charisma

2

Dexterity

2

Intellect

4

Perception

3

Abilities

2 Alertness

0 Animals

2 Athletics

5 Crafts

3 Culture

2 Drive

1 Firearms

2 Influence

1 Investigation

1 Medicine

0 Melee

0 Occult

0 Performance

2 Science

0 Stealth

1 Survival

2 Technology

0 Thievery

3 Brawl

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Johnny is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress

(Johnny has no Battle Scars)

Body 7

Stress

7 Mind

Bruised
0
Distracted
Hurt
-1
Rattled
Injured
-1
Worried
Wounded
-2
Alarmed
Mauled
-3
Frantic
Maimed
-4
Delirious
X_X

Limits

Anguish
Atrocities
Murder

Traumas

(Johnny has no Traumas)


Source


Circumstances

Finances: Average
From Assets and Liabilities
You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.

Conditions

From Assets and Liabilities
Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.
Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.
Tough You can function under intense pain. Stress from Injuries is reduced by 2.
Bounce Back You heal incredibly quickly. Whenever one of your severe Injuries is Properly Stabilized, reduce its Severity by 1. Your stabilized Injuries heal 4 Severity levels per month instead of the standard 2.
Cat-Eyes Your eyes catch the light in the dark like a cat or dog's, granting low-light vision. You suffer no penalty to rolls in low-light situations. You cannot see in pitch blackness.

Loose Ends

Spider Egg Eater

Distant Fateful Given by bubblesmctroubles
Eating that egg probably wasn't a good idea...

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Advancement

Newbie
1 Victories - 0 Failures
Remaining Exp: 1
(Earned: 162 - Spent: 161)
An itemized record of every Contract, advancement, and more

Moves

Johnny has made 0 Moves.
Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Johnny.

Assets And Liabilities

Assets

-0 Finances: Average
-3 Cat-Eyes
-6 Tough
-9 Bounce Back
-3 Nimble Fingers
-0 Imbued