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Quant
well, might as well nail it

A 4-Victory Novice Contractor played by Cerumen0 in Maelstrom

Quant is a thief who will risk their life to become the ultimate superhuman and eliminating wealth gap by punishing anyone with financial or status power.

They are 25 years old, live in Luisiana in a vacation mansion of a guy named jeff i think, and often appears as a strange man in a trench coat who is always smiling but you swear he is angry at you for some reason.

Quant lives in Maelstrom, a setting where videos of the supernatural go viral every day. Their journal has 8 entries. Their Questionnaire has 13 answers.

Attributes

Brawn

2

Charisma

3

Dexterity

4

Intellect

2

Perception

3

Abilities

4 Alertness

0 Animals

5 Athletics

0 Crafts

2 Culture

1 Drive

1 Firearms

3 Influence

2 Investigation

1 Medicine

2 Melee

0 Occult

1 Performance

2 Science

3 Stealth

1 Survival

2 Technology

5 Thievery

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Quant is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • Shoulder Subluxation (One of your shoulders is damaged. Whenever it takes a major blow or is otherwise put under stress the GM may dislocate it. A dislocated limb cannot be used until you Exert your Mind and spend an Action to reset it.)
  • Body 6

    Stress

    6 Mind

    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Capture
    Failure
    Abuse

    Traumas

    (Quant has no Traumas)


    Concentration

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Average
    From Assets and Liabilities
    You can live stably off your money. You have access to $2,500 (or equivalent currency) per Contract.
    Treasure
    Given by donniecesar
    Extra commission User has U$ 20,000 to spend as a result of excelent performance.

    Conditions

    From Assets and Liabilities
    Short Fuse You have major issues controlling your temper. Whenever tensions run high or someone disrespects you, you must roll Self-Control not to escalate the situation or have a violent reaction.
    Additional Language: Spanish You are fluent in an additional language You can speak, read, and write in the chosen language. You may be given a roll to decipher some amount of meaning from a related language at the GMs discretion.
    Nimble Fingers Your fingers are particularly long and slender. You receive a +2 dice bonus to any action that requires fine manual dexterity.
    Daredevil You have a penchant for taking wild, unnecessary risks, and somehow manage to survive them. You get +3 dice when attempting an action that is especially risky, and may ignore a single 1 on that roll.
    From Maelstrom
    Imbued After accepting your first Invitation to a Contract, you are Imbued, altering you in several ways. After completing a Contract, your learning and conditioning improves rapidly. However, you require the Contracts to advance. You have an indomitable Will to Survive. You may Exert your Mind to improve the Outcome of your Actions. You are highly receptive to therapy and may "cure" one of your Traumas with counseling on a Downtime.

    Loose Ends

    Caught On Camera

    Moderate Dangerous Given by JHoneyz
    Gets Arrested/Warrant

    Loading...

    Advancement

    Novice
    4 Victories - 0 Failures
    Remaining Exp: 3
    (Earned: 189 - Spent: 186)
    An itemized record of every Contract, advancement, and more

    Moves

    Quant has made 0 Moves.
    Only GMs who have permission to run Contracts and post World Events in Maelstrom can post Moves for Quant.

    Assets And Liabilities

    Assets

    -1 Additional Language
    Language: Spanish
    -0 Finances: Average
    -3 Nimble Fingers
    -9 Daredevil

    Liabilities

    +7 Short Fuse