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Camilla Wright
"We're all just chasing after a fantasy." | The Dreamer

A 4-Victory Novice Contractor played by Monday in Earth Unveiled

Camilla Wright is a charming author who will risk her life to become the ultimate dream weaver and envelop the populace in a never ending, ideal dreamscape.

She is 22 years old, lives in a cozy, rather exorbitant apartment in Los Angeles, California, and often appears as a young petite woman with messy long hair, stark brown eyes, and a surreal beauty, dressed in a well-tailored, sharp business suit.

Camilla Wright lives in Earth Unveiled, a setting where a supernatural cold war brews. Her journal, Musings, Dreams, Aspirations, has 7 entries. Her Questionnaire has 13 answers.

Attributes

Brawn

1

Charisma

6

Dexterity

2

Intellect

3

Perception

3

Abilities

3 Alertness

0 Animals

3 Athletics

0 Brawl

0 Crafts

5 Culture

1 Drive

0 Firearms

2 Influence

3 Investigation

0 Medicine

0 Melee

3 Occult

1 Performance

0 Science

3 Stealth

0 Survival

1 Technology

0 Thievery

5 Awakening

4 (Culture) Specially Trained

2 Deception

2 Persuasion

(Tap for Combat reference)
Initiative: 0 dice
Movement: 0 feet
Dash: 0 feet
Perception + Alertness: 0 dice

Injuries

(Camilla Wright is unharmed)

(Tap for Severe Injury reference)

Battle Scars

Dice penalties from Battle Scars do not stack with Stress
  • (Disfiguring) Hand Of The Author (Writing in the dream journal has taken its toll over time. Called shots against your left hand do +2 damage. If an attack hits you which could conceivably hit your left hand, roll 1d10 at Difficulty 6. If you fail, the attack hits your soft spot and does +2 damage.)
  • (Disfiguring) Day Dreamer (You suffer a form of minor narcolepsy, as the dream journal beckons. Every hour, if you do not rest for at least thirty minutes, roll Mind at Difficulty 7. On a failure, you become drowsy and suffer a -2 dice penalty until you rest. If you fail this check again without resting or botch, you fall asleep.)
  • (Disfiguring) Tortured Poet (Your vitality is sapped by the journal, amplifying any pain you feel. Any Stress from your Body score is multiplied by 2. Hurt becomes -2, Wounded becomes -4, Maimed becomes -8, etc.)
  • Body 6

    Stress

    9 Mind

    0
    Miffed
    0
    Agitated
    0
    Distracted
    Hurt
    -1
    Rattled
    Injured
    -1
    Worried
    Wounded
    -2
    Alarmed
    Mauled
    -3
    Frantic
    Maimed
    -4
    Delirious
    X_X

    Limits

    Anguish
    Murder
    Failure
    Near-Death Experience

    Traumas

  • (Liability) Compulsive Liar You have the habit of embellishing who you are, acting under a persona as needed. Any time you are asked about yourself, or are offering information about yourself, you must succeed a Self-Control roll in order to tell the truth. If you are ever caught in a lie, you must attempt to justify the initial lie with more lies.
  • (Liability) Delusions of Grandeur You fantasize about being the very best, superior to anyone else you meet, and present yourself as such. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
  • (Liability) Narcissistic Personality Disorder You have a chronic need for the admiration of other people, as well as to control them. When faced with opportunities to seek excessive admiration or manipulate others for personal gain, you must succeed a Self-Control roll to manage these tendencies and act in a more balanced way--should you fail, you seek out and pry admiration from your surroundings, even if it is through force or fear.

  • Inspiration

    Whenever , regain one Source. Cooldown: one day

    Circumstances

    Finances: Comfortable
    From Assets and Liabilities
    Your finances are in-order, and you can afford to spare some for your Contracting. You have access to $35,000 (or equivalent currency) per Contract.
    Point of Contact: Betty Lynn, LA Board of Publishers
    Given by Ravvie
    You know someone in a specific industry or area of influence, and can lean on them for assistance. Once per Contract, and once per Downtime, you may call in a favor from Betty. Your contact is not brainwashed or supernaturally compelled, and they may refuse to do things which are unreasonable or absurd. You may attempt to call in additional favors beyond the first one, but these are not guaranteed, and over-use of your contact may cause you to lose them, as well as create potential Loose Ends.
    Respected Expert: Fiction
    Given by Ravvie
    You are highly respected and influential within a given field or industry. Just about anyone in fiction will know of you and respect your status and ability within that field. Social rolls made against anyone in your chosen field receive +2 dice.

    Conditions

    From Assets and Liabilities
    Deep Sleeper You require more sleep than most people, and are quick to fall asleep but slow to wake up. All attempts to put you to sleep succeed automatically. A full restful sleep requires at least 10 hours of sleep. Attempts to wake you up while sleeping, as well as Perception checks you make while you’re sleeping, are at +2 difficulty.
    Sensitive You're emotionally fragile, and very likely to be mentally and emotionally scarred by your experiences. You have four Limits, instead of the usual three.
    Pathetic You are so pathetic, no one takes you seriously as a threat. As long as your Brawn rating is 1, opponents must roll Mind and achieve an Outcome of 4 or higher to attack you instead of other targets in Combat.
    Beautiful You're quite the specimen! Rolls where your good looks could help– be it via sexual attraction, first impression, or trustworthiness– are at -2 Difficulty. Social interactions should be role-played accordingly. Effect activations are unaffected.
    Focused You’re cool under pressure. Stress from Mind Damage is reduced by 2.
    Compulsive Liar You have trouble with honesty and generally find it much easier and safer to make things up. Any time you are asked about yourself, or are offering information about yourself, you must succeed a Self-Control roll in order to tell the truth. If you are ever caught in a lie, you must Exert your Mind in order to come clean; otherwise you must attempt to justify the initial lie with more lies.
    Delusions of Grandeur You believe yourself to be the very best, one of the elite, superior to anyone else you meet. You must succeed a Self-Control roll in order to believe something or take an action which contradicts this delusion.
    Disorder You have a mental or emotional disorder which is chronic and hard to treat. Narcissistic Personality Disorder: When faced with opportunities to seek excessive admiration or manipulate others for personal gain, you must succeed a Self-Control roll to manage these tendencies and act in a more balanced way--should you fail, you seek out and pry admiration from your surroundings, even if it is through force or fear.
    From Earth Unveiled
    Awakening You have awakened further latent Gifts, received or created a new Artifact, or similar. You may spend a single Improvement to take a new Gift, rather than Improve an existing one.
    Specially Trained: Culture You are not only specially-trained; you have received / undergone the absolute maximum level of training for Culture. You are considered to have an additional rank in whichever ability you choose for this Asset.

    Loose Ends

    ???

    Moderate Deadly Given by JHoneyz
    You led certain death into Cairo and it got stopped. Who could have done it?

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    Advancement

    4 Victories - 0 Failures
    Remaining Exp: 0
    (Earned: 198 - Spent: 198)
    An itemized record of every Contract, advancement, and more

    Moves

    Camilla Wright has made 2 Moves.
    Only GMs who have permission to run Contracts and post World Events in Earth Unveiled can post Moves for Camilla Wright.

    Biography

    Artist: pikuson

    A charming writer who aspires to envelop the world with her dreams, Camilla Wright is currently broke, unemployed, and on her last penny just one month after moving to Los Angeles. Since childhood, Camilla has always dreamt big-- possessing an imagination filled with impossible fantasies, worlds, and stories. However, pushed by her parents to succeed financially, she instead dedicated most of her life to studying business and connections. It was only when her grandmother passed and gifted her a journal to record her dreams with that she decided enough was enough. Now, she aims to pursue her dreams at all cost, believing that sharing her aspirations will have the power to relieve the world of the all burdens she's faced herself.

    Assets And Liabilities

    Assets

    -15 Gifted
    -3 Pathetic
    -6 Focused
    -3 Beautiful

    Liabilities

    +3 Deep Sleeper
    +6 Finances: Poor
    +9 Sensitive
    +6 Compulsive Liar
    +6 Delusions of Grandeur
    +6 Disorder
    Permanent Trauma: Narcissistic Personality Disorder: When faced with opportunities to seek excessive admiration or manipulate others for personal gain, you must succeed a Self-Control roll to manage these tendencies and act in a more balanced way--should you fail, you seek out and pry admiration from your surroundings, even if it is through force or fear.